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include/asio/detail/wince_thread.hpp
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171
include/asio/detail/wince_thread.hpp
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//
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// detail/wince_thread.hpp
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// ~~~~~~~~~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef ASIO_DETAIL_WINCE_THREAD_HPP
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#define ASIO_DETAIL_WINCE_THREAD_HPP
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#if defined(_MSC_VER) && (_MSC_VER >= 1200)
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# pragma once
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#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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#include "asio/detail/config.hpp"
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#if defined(ASIO_WINDOWS) && defined(UNDER_CE)
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#include "asio/detail/memory.hpp"
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#include "asio/detail/socket_types.hpp"
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#include "asio/detail/throw_error.hpp"
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#include "asio/error.hpp"
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#include "asio/detail/push_options.hpp"
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namespace asio {
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namespace detail {
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DWORD WINAPI wince_thread_function(LPVOID arg);
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class wince_thread
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{
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public:
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// Construct in a non-joinable state.
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wince_thread() noexcept
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: arg_(0)
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{
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}
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// Constructor.
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template <typename Function>
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wince_thread(Function f, unsigned int = 0)
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: wince_thread(std::allocator_arg, std::allocator<void>(), f)
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{
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}
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// Construct with custom allocator.
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template <typename Allocator, typename Function>
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wince_thread(allocator_arg_t, const Allocator& a,
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Function f, unsigned int = 0)
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: arg_(start_thread(allocate_object<func<Function, Allocator>>(a, f, a)))
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{
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}
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// Move constructor.
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wince_thread(wince_thread&& other) noexcept
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: arg_(other.arg_)
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{
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other.arg_ = 0;
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}
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// Destructor.
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~wince_thread()
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{
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if (arg_)
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std::terminate();
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}
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// Move assignment.
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wince_thread& operator=(wince_thread&& other) noexcept
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{
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arg_ = other.arg_;
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other.arg_ = 0;
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return *this;
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}
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// Whether the thread can be joined.
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bool joinable() const
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{
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return !!arg_;
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}
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// Wait for the thread to exit.
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void join()
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{
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if (arg_)
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::WaitForSingleObject(arg_->thread_, INFINITE);
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}
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// Get number of CPUs.
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static std::size_t hardware_concurrency()
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{
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SYSTEM_INFO system_info;
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::GetSystemInfo(&system_info);
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return system_info.dwNumberOfProcessors;
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}
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private:
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friend DWORD WINAPI wince_thread_function(LPVOID arg);
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class func_base
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{
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public:
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virtual ~func_base() {}
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virtual void run() = 0;
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virtual void destroy() = 0;
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::HANDLE thread_;
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};
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template <typename Function, typename Allocator>
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class func
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: public func_base
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{
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public:
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func(Function f, const Allocator& a)
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: f_(f),
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allocator_(a)
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{
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}
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virtual void run()
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{
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f_();
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}
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virtual void destroy()
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{
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deallocate_object(allocator_, this);
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}
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private:
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Function f_;
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Allocator allocator_;
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};
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func_base* start_thread(func_base* arg)
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{
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DWORD thread_id = 0;
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arg->thread_ = ::CreateThread(0, 0,
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wince_thread_function, arg, 0, &thread_id);
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if (!arg->thread_)
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{
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arg->destroy();
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DWORD last_error = ::GetLastError();
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asio::error_code ec(last_error,
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asio::error::get_system_category());
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asio::detail::throw_error(ec, "thread");
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}
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return arg;
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}
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func_base* arg_;
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};
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inline DWORD WINAPI wince_thread_function(LPVOID arg)
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{
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static_cast<wince_thread::func_base*>(arg)->run();
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return 0;
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}
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} // namespace detail
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} // namespace asio
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#include "asio/detail/pop_options.hpp"
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#endif // defined(ASIO_WINDOWS) && defined(UNDER_CE)
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#endif // ASIO_DETAIL_WINCE_THREAD_HPP
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