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//
// windows/basic_object_handle.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
// Copyright (c) 2011 Boris Schaeling (boris@highscore.de)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_WINDOWS_BASIC_OBJECT_HANDLE_HPP
#define ASIO_WINDOWS_BASIC_OBJECT_HANDLE_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/config.hpp"
#if defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE) \
|| defined(GENERATING_DOCUMENTATION)
#include <utility>
#include "asio/any_io_executor.hpp"
#include "asio/async_result.hpp"
#include "asio/detail/io_object_impl.hpp"
#include "asio/detail/throw_error.hpp"
#include "asio/detail/win_object_handle_service.hpp"
#include "asio/error.hpp"
#include "asio/execution_context.hpp"
#include "asio/detail/push_options.hpp"
namespace asio {
namespace windows {
/// Provides object-oriented handle functionality.
/**
* The windows::basic_object_handle class provides asynchronous and blocking
* object-oriented handle functionality.
*
* @par Thread Safety
* @e Distinct @e objects: Safe.@n
* @e Shared @e objects: Unsafe.
*/
template <typename Executor = any_io_executor>
class basic_object_handle
{
private:
class initiate_async_wait;
public:
/// The type of the executor associated with the object.
typedef Executor executor_type;
/// Rebinds the handle type to another executor.
template <typename Executor1>
struct rebind_executor
{
/// The handle type when rebound to the specified executor.
typedef basic_object_handle<Executor1> other;
};
/// The native representation of a handle.
#if defined(GENERATING_DOCUMENTATION)
typedef implementation_defined native_handle_type;
#else
typedef asio::detail::win_object_handle_service::native_handle_type
native_handle_type;
#endif
/// An object handle is always the lowest layer.
typedef basic_object_handle lowest_layer_type;
/// Construct an object handle without opening it.
/**
* This constructor creates an object handle without opening it.
*
* @param ex The I/O executor that the object handle will use, by default, to
* dispatch handlers for any asynchronous operations performed on the
* object handle.
*/
explicit basic_object_handle(const executor_type& ex)
: impl_(0, ex)
{
}
/// Construct an object handle without opening it.
/**
* This constructor creates an object handle without opening it.
*
* @param context An execution context which provides the I/O executor that
* the object handle will use, by default, to dispatch handlers for any
* asynchronous operations performed on the object handle.
*/
template <typename ExecutionContext>
explicit basic_object_handle(ExecutionContext& context,
constraint_t<
is_convertible<ExecutionContext&, execution_context&>::value,
defaulted_constraint
> = defaulted_constraint())
: impl_(0, 0, context)
{
}
/// Construct an object handle on an existing native handle.
/**
* This constructor creates an object handle object to hold an existing native
* handle.
*
* @param ex The I/O executor that the object handle will use, by default, to
* dispatch handlers for any asynchronous operations performed on the
* object handle.
*
* @param native_handle The new underlying handle implementation.
*
* @throws asio::system_error Thrown on failure.
*/
basic_object_handle(const executor_type& ex,
const native_handle_type& native_handle)
: impl_(0, ex)
{
asio::error_code ec;
impl_.get_service().assign(impl_.get_implementation(), native_handle, ec);
asio::detail::throw_error(ec, "assign");
}
/// Construct an object handle on an existing native handle.
/**
* This constructor creates an object handle object to hold an existing native
* handle.
*
* @param context An execution context which provides the I/O executor that
* the object handle will use, by default, to dispatch handlers for any
* asynchronous operations performed on the object handle.
*
* @param native_handle The new underlying handle implementation.
*
* @throws asio::system_error Thrown on failure.
*/
template <typename ExecutionContext>
basic_object_handle(ExecutionContext& context,
const native_handle_type& native_handle,
constraint_t<
is_convertible<ExecutionContext&, execution_context&>::value
> = 0)
: impl_(0, 0, context)
{
asio::error_code ec;
impl_.get_service().assign(impl_.get_implementation(), native_handle, ec);
asio::detail::throw_error(ec, "assign");
}
/// Move-construct an object handle from another.
/**
* This constructor moves an object handle from one object to another.
*
* @param other The other object handle object from which the move will
* occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_object_handle(const executor_type&)
* constructor.
*/
basic_object_handle(basic_object_handle&& other)
: impl_(std::move(other.impl_))
{
}
/// Move-assign an object handle from another.
/**
* This assignment operator moves an object handle from one object to another.
*
* @param other The other object handle object from which the move will
* occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_object_handle(const executor_type&)
* constructor.
*/
basic_object_handle& operator=(basic_object_handle&& other)
{
impl_ = std::move(other.impl_);
return *this;
}
// All handles have access to each other's implementations.
template <typename Executor1>
friend class basic_object_handle;
/// Move-construct an object handle from a handle of another executor type.
/**
* This constructor moves an object handle from one object to another.
*
* @param other The other object handle object from which the move will
* occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_object_handle(const executor_type&)
* constructor.
*/
template<typename Executor1>
basic_object_handle(basic_object_handle<Executor1>&& other,
constraint_t<
is_convertible<Executor1, Executor>::value,
defaulted_constraint
> = defaulted_constraint())
: impl_(std::move(other.impl_))
{
}
/// Move-assign an object handle from a handle of another executor type.
/**
* This assignment operator moves an object handle from one object to another.
*
* @param other The other object handle object from which the move will
* occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_object_handle(const executor_type&)
* constructor.
*/
template<typename Executor1>
constraint_t<
is_convertible<Executor1, Executor>::value,
basic_object_handle&
> operator=(basic_object_handle<Executor1>&& other)
{
impl_ = std::move(other.impl_);
return *this;
}
/// Get the executor associated with the object.
const executor_type& get_executor() noexcept
{
return impl_.get_executor();
}
/// Get a reference to the lowest layer.
/**
* This function returns a reference to the lowest layer in a stack of
* layers. Since an object handle cannot contain any further layers, it simply
* returns a reference to itself.
*
* @return A reference to the lowest layer in the stack of layers. Ownership
* is not transferred to the caller.
*/
lowest_layer_type& lowest_layer()
{
return *this;
}
/// Get a const reference to the lowest layer.
/**
* This function returns a const reference to the lowest layer in a stack of
* layers. Since an object handle cannot contain any further layers, it simply
* returns a reference to itself.
*
* @return A const reference to the lowest layer in the stack of layers.
* Ownership is not transferred to the caller.
*/
const lowest_layer_type& lowest_layer() const
{
return *this;
}
/// Assign an existing native handle to the handle.
/*
* This function opens the handle to hold an existing native handle.
*
* @param handle A native handle.
*
* @throws asio::system_error Thrown on failure.
*/
void assign(const native_handle_type& handle)
{
asio::error_code ec;
impl_.get_service().assign(impl_.get_implementation(), handle, ec);
asio::detail::throw_error(ec, "assign");
}
/// Assign an existing native handle to the handle.
/*
* This function opens the handle to hold an existing native handle.
*
* @param handle A native handle.
*
* @param ec Set to indicate what error occurred, if any.
*/
ASIO_SYNC_OP_VOID assign(const native_handle_type& handle,
asio::error_code& ec)
{
impl_.get_service().assign(impl_.get_implementation(), handle, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Determine whether the handle is open.
bool is_open() const
{
return impl_.get_service().is_open(impl_.get_implementation());
}
/// Close the handle.
/**
* This function is used to close the handle. Any asynchronous read or write
* operations will be cancelled immediately, and will complete with the
* asio::error::operation_aborted error.
*
* @throws asio::system_error Thrown on failure.
*/
void close()
{
asio::error_code ec;
impl_.get_service().close(impl_.get_implementation(), ec);
asio::detail::throw_error(ec, "close");
}
/// Close the handle.
/**
* This function is used to close the handle. Any asynchronous read or write
* operations will be cancelled immediately, and will complete with the
* asio::error::operation_aborted error.
*
* @param ec Set to indicate what error occurred, if any.
*/
ASIO_SYNC_OP_VOID close(asio::error_code& ec)
{
impl_.get_service().close(impl_.get_implementation(), ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Get the native handle representation.
/**
* This function may be used to obtain the underlying representation of the
* handle. This is intended to allow access to native handle functionality
* that is not otherwise provided.
*/
native_handle_type native_handle()
{
return impl_.get_service().native_handle(impl_.get_implementation());
}
/// Cancel all asynchronous operations associated with the handle.
/**
* This function causes all outstanding asynchronous read or write operations
* to finish immediately, and the handlers for cancelled operations will be
* passed the asio::error::operation_aborted error.
*
* @throws asio::system_error Thrown on failure.
*/
void cancel()
{
asio::error_code ec;
impl_.get_service().cancel(impl_.get_implementation(), ec);
asio::detail::throw_error(ec, "cancel");
}
/// Cancel all asynchronous operations associated with the handle.
/**
* This function causes all outstanding asynchronous read or write operations
* to finish immediately, and the handlers for cancelled operations will be
* passed the asio::error::operation_aborted error.
*
* @param ec Set to indicate what error occurred, if any.
*/
ASIO_SYNC_OP_VOID cancel(asio::error_code& ec)
{
impl_.get_service().cancel(impl_.get_implementation(), ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Perform a blocking wait on the object handle.
/**
* This function is used to wait for the object handle to be set to the
* signalled state. This function blocks and does not return until the object
* handle has been set to the signalled state.
*
* @throws asio::system_error Thrown on failure.
*/
void wait()
{
asio::error_code ec;
impl_.get_service().wait(impl_.get_implementation(), ec);
asio::detail::throw_error(ec, "wait");
}
/// Perform a blocking wait on the object handle.
/**
* This function is used to wait for the object handle to be set to the
* signalled state. This function blocks and does not return until the object
* handle has been set to the signalled state.
*
* @param ec Set to indicate what error occurred, if any.
*/
void wait(asio::error_code& ec)
{
impl_.get_service().wait(impl_.get_implementation(), ec);
}
/// Start an asynchronous wait on the object handle.
/**
* This function is be used to initiate an asynchronous wait against the
* object handle. It is an initiating function for an @ref
* asynchronous_operation, and always returns immediately.
*
* @param token The @ref completion_token that will be used to produce a
* completion handler, which will be called when the wait completes.
* Potential completion tokens include @ref use_future, @ref use_awaitable,
* @ref yield_context, or a function object with the correct completion
* signature. The function signature of the completion handler must be:
* @code void handler(
* const asio::error_code& error // Result of operation.
* ); @endcode
* Regardless of whether the asynchronous operation completes immediately or
* not, the completion handler will not be invoked from within this function.
* On immediate completion, invocation of the handler will be performed in a
* manner equivalent to using asio::async_immediate().
*
* @par Completion Signature
* @code void(asio::error_code) @endcode
*/
template <
ASIO_COMPLETION_TOKEN_FOR(void (asio::error_code))
WaitToken = default_completion_token_t<executor_type>>
auto async_wait(
WaitToken&& token = default_completion_token_t<executor_type>())
-> decltype(
async_initiate<WaitToken, void (asio::error_code)>(
declval<initiate_async_wait>(), token))
{
return async_initiate<WaitToken, void (asio::error_code)>(
initiate_async_wait(this), token);
}
private:
// Disallow copying and assignment.
basic_object_handle(const basic_object_handle&) = delete;
basic_object_handle& operator=(const basic_object_handle&) = delete;
class initiate_async_wait
{
public:
typedef Executor executor_type;
explicit initiate_async_wait(basic_object_handle* self)
: self_(self)
{
}
const executor_type& get_executor() const noexcept
{
return self_->get_executor();
}
template <typename WaitHandler>
void operator()(WaitHandler&& handler) const
{
// If you get an error on the following line it means that your handler
// does not meet the documented type requirements for a WaitHandler.
ASIO_WAIT_HANDLER_CHECK(WaitHandler, handler) type_check;
detail::non_const_lvalue<WaitHandler> handler2(handler);
self_->impl_.get_service().async_wait(
self_->impl_.get_implementation(),
handler2.value, self_->impl_.get_executor());
}
private:
basic_object_handle* self_;
};
asio::detail::io_object_impl<
asio::detail::win_object_handle_service, Executor> impl_;
};
} // namespace windows
} // namespace asio
#include "asio/detail/pop_options.hpp"
#endif // defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE)
// || defined(GENERATING_DOCUMENTATION)
#endif // ASIO_WINDOWS_BASIC_OBJECT_HANDLE_HPP

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//
// windows/basic_overlapped_handle.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_WINDOWS_BASIC_OVERLAPPED_HANDLE_HPP
#define ASIO_WINDOWS_BASIC_OVERLAPPED_HANDLE_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/config.hpp"
#if defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) \
|| defined(ASIO_HAS_WINDOWS_STREAM_HANDLE) \
|| defined(GENERATING_DOCUMENTATION)
#include <cstddef>
#include <utility>
#include "asio/any_io_executor.hpp"
#include "asio/async_result.hpp"
#include "asio/detail/io_object_impl.hpp"
#include "asio/detail/throw_error.hpp"
#include "asio/detail/win_iocp_handle_service.hpp"
#include "asio/error.hpp"
#include "asio/execution_context.hpp"
#include "asio/detail/push_options.hpp"
namespace asio {
namespace windows {
/// Provides Windows handle functionality for objects that support
/// overlapped I/O.
/**
* The windows::overlapped_handle class provides the ability to wrap a Windows
* handle. The underlying object referred to by the handle must support
* overlapped I/O.
*
* @par Thread Safety
* @e Distinct @e objects: Safe.@n
* @e Shared @e objects: Unsafe.
*/
template <typename Executor = any_io_executor>
class basic_overlapped_handle
{
public:
/// The type of the executor associated with the object.
typedef Executor executor_type;
/// Rebinds the handle type to another executor.
template <typename Executor1>
struct rebind_executor
{
/// The handle type when rebound to the specified executor.
typedef basic_overlapped_handle<Executor1> other;
};
/// The native representation of a handle.
#if defined(GENERATING_DOCUMENTATION)
typedef implementation_defined native_handle_type;
#else
typedef asio::detail::win_iocp_handle_service::native_handle_type
native_handle_type;
#endif
/// An overlapped_handle is always the lowest layer.
typedef basic_overlapped_handle lowest_layer_type;
/// Construct an overlapped handle without opening it.
/**
* This constructor creates an overlapped handle without opening it.
*
* @param ex The I/O executor that the overlapped handle will use, by default,
* to dispatch handlers for any asynchronous operations performed on the
* overlapped handle.
*/
explicit basic_overlapped_handle(const executor_type& ex)
: impl_(0, ex)
{
}
/// Construct an overlapped handle without opening it.
/**
* This constructor creates an overlapped handle without opening it.
*
* @param context An execution context which provides the I/O executor that
* the overlapped handle will use, by default, to dispatch handlers for any
* asynchronous operations performed on the overlapped handle.
*/
template <typename ExecutionContext>
explicit basic_overlapped_handle(ExecutionContext& context,
constraint_t<
is_convertible<ExecutionContext&, execution_context&>::value,
defaulted_constraint
> = defaulted_constraint())
: impl_(0, 0, context)
{
}
/// Construct an overlapped handle on an existing native handle.
/**
* This constructor creates an overlapped handle object to hold an existing
* native handle.
*
* @param ex The I/O executor that the overlapped handle will use, by default,
* to dispatch handlers for any asynchronous operations performed on the
* overlapped handle.
*
* @param native_handle The new underlying handle implementation.
*
* @throws asio::system_error Thrown on failure.
*/
basic_overlapped_handle(const executor_type& ex,
const native_handle_type& native_handle)
: impl_(0, ex)
{
asio::error_code ec;
impl_.get_service().assign(impl_.get_implementation(), native_handle, ec);
asio::detail::throw_error(ec, "assign");
}
/// Construct an overlapped handle on an existing native handle.
/**
* This constructor creates an overlapped handle object to hold an existing
* native handle.
*
* @param context An execution context which provides the I/O executor that
* the overlapped handle will use, by default, to dispatch handlers for any
* asynchronous operations performed on the overlapped handle.
*
* @param native_handle The new underlying handle implementation.
*
* @throws asio::system_error Thrown on failure.
*/
template <typename ExecutionContext>
basic_overlapped_handle(ExecutionContext& context,
const native_handle_type& native_handle,
constraint_t<
is_convertible<ExecutionContext&, execution_context&>::value
> = 0)
: impl_(0, 0, context)
{
asio::error_code ec;
impl_.get_service().assign(impl_.get_implementation(), native_handle, ec);
asio::detail::throw_error(ec, "assign");
}
/// Move-construct an overlapped handle from another.
/**
* This constructor moves a handle from one object to another.
*
* @param other The other overlapped handle object from which the move will
* occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c overlapped_handle(const executor_type&)
* constructor.
*/
basic_overlapped_handle(basic_overlapped_handle&& other)
: impl_(std::move(other.impl_))
{
}
/// Move-assign an overlapped handle from another.
/**
* This assignment operator moves a handle from one object to another.
*
* @param other The other overlapped handle object from which the move will
* occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c overlapped_handle(const executor_type&)
* constructor.
*/
basic_overlapped_handle& operator=(basic_overlapped_handle&& other)
{
impl_ = std::move(other.impl_);
return *this;
}
// All overlapped handles have access to each other's implementations.
template <typename Executor1>
friend class basic_overlapped_handle;
/// Move-construct an overlapped handle from a handle of another executor
/// type.
/**
* This constructor moves a handle from one object to another.
*
* @param other The other overlapped handle object from which the move will
* occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c overlapped_handle(const executor_type&)
* constructor.
*/
template<typename Executor1>
basic_overlapped_handle(basic_overlapped_handle<Executor1>&& other,
constraint_t<
is_convertible<Executor1, Executor>::value,
defaulted_constraint
> = defaulted_constraint())
: impl_(std::move(other.impl_))
{
}
/// Move-assign an overlapped handle from a handle of another executor type.
/**
* This assignment operator moves a handle from one object to another.
*
* @param other The other overlapped handle object from which the move will
* occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c overlapped_handle(const executor_type&)
* constructor.
*/
template<typename Executor1>
constraint_t<
is_convertible<Executor1, Executor>::value,
basic_overlapped_handle&
> operator=(basic_overlapped_handle<Executor1>&& other)
{
impl_ = std::move(other.impl_);
return *this;
}
/// Get the executor associated with the object.
const executor_type& get_executor() noexcept
{
return impl_.get_executor();
}
/// Get a reference to the lowest layer.
/**
* This function returns a reference to the lowest layer in a stack of
* layers. Since an overlapped_handle cannot contain any further layers, it
* simply returns a reference to itself.
*
* @return A reference to the lowest layer in the stack of layers. Ownership
* is not transferred to the caller.
*/
lowest_layer_type& lowest_layer()
{
return *this;
}
/// Get a const reference to the lowest layer.
/**
* This function returns a const reference to the lowest layer in a stack of
* layers. Since an overlapped_handle cannot contain any further layers, it
* simply returns a reference to itself.
*
* @return A const reference to the lowest layer in the stack of layers.
* Ownership is not transferred to the caller.
*/
const lowest_layer_type& lowest_layer() const
{
return *this;
}
/// Assign an existing native handle to the handle.
/*
* This function opens the handle to hold an existing native handle.
*
* @param handle A native handle.
*
* @throws asio::system_error Thrown on failure.
*/
void assign(const native_handle_type& handle)
{
asio::error_code ec;
impl_.get_service().assign(impl_.get_implementation(), handle, ec);
asio::detail::throw_error(ec, "assign");
}
/// Assign an existing native handle to the handle.
/*
* This function opens the handle to hold an existing native handle.
*
* @param handle A native handle.
*
* @param ec Set to indicate what error occurred, if any.
*/
ASIO_SYNC_OP_VOID assign(const native_handle_type& handle,
asio::error_code& ec)
{
impl_.get_service().assign(impl_.get_implementation(), handle, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Determine whether the handle is open.
bool is_open() const
{
return impl_.get_service().is_open(impl_.get_implementation());
}
/// Close the handle.
/**
* This function is used to close the handle. Any asynchronous read or write
* operations will be cancelled immediately, and will complete with the
* asio::error::operation_aborted error.
*
* @throws asio::system_error Thrown on failure.
*/
void close()
{
asio::error_code ec;
impl_.get_service().close(impl_.get_implementation(), ec);
asio::detail::throw_error(ec, "close");
}
/// Close the handle.
/**
* This function is used to close the handle. Any asynchronous read or write
* operations will be cancelled immediately, and will complete with the
* asio::error::operation_aborted error.
*
* @param ec Set to indicate what error occurred, if any.
*/
ASIO_SYNC_OP_VOID close(asio::error_code& ec)
{
impl_.get_service().close(impl_.get_implementation(), ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Release ownership of the underlying native handle.
/**
* This function causes all outstanding asynchronous operations to finish
* immediately, and the handlers for cancelled operations will be passed the
* asio::error::operation_aborted error. Ownership of the native handle
* is then transferred to the caller.
*
* @throws asio::system_error Thrown on failure.
*
* @note This function is unsupported on Windows versions prior to Windows
* 8.1, and will fail with asio::error::operation_not_supported on
* these platforms.
*/
#if defined(ASIO_MSVC) && (ASIO_MSVC >= 1400) \
&& (!defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0603)
__declspec(deprecated("This function always fails with "
"operation_not_supported when used on Windows versions "
"prior to Windows 8.1."))
#endif
native_handle_type release()
{
asio::error_code ec;
native_handle_type s = impl_.get_service().release(
impl_.get_implementation(), ec);
asio::detail::throw_error(ec, "release");
return s;
}
/// Release ownership of the underlying native handle.
/**
* This function causes all outstanding asynchronous operations to finish
* immediately, and the handlers for cancelled operations will be passed the
* asio::error::operation_aborted error. Ownership of the native handle
* is then transferred to the caller.
*
* @param ec Set to indicate what error occurred, if any.
*
* @note This function is unsupported on Windows versions prior to Windows
* 8.1, and will fail with asio::error::operation_not_supported on
* these platforms.
*/
#if defined(ASIO_MSVC) && (ASIO_MSVC >= 1400) \
&& (!defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0603)
__declspec(deprecated("This function always fails with "
"operation_not_supported when used on Windows versions "
"prior to Windows 8.1."))
#endif
native_handle_type release(asio::error_code& ec)
{
return impl_.get_service().release(impl_.get_implementation(), ec);
}
/// Get the native handle representation.
/**
* This function may be used to obtain the underlying representation of the
* handle. This is intended to allow access to native handle functionality
* that is not otherwise provided.
*/
native_handle_type native_handle()
{
return impl_.get_service().native_handle(impl_.get_implementation());
}
/// Cancel all asynchronous operations associated with the handle.
/**
* This function causes all outstanding asynchronous read or write operations
* to finish immediately, and the handlers for cancelled operations will be
* passed the asio::error::operation_aborted error.
*
* @throws asio::system_error Thrown on failure.
*/
void cancel()
{
asio::error_code ec;
impl_.get_service().cancel(impl_.get_implementation(), ec);
asio::detail::throw_error(ec, "cancel");
}
/// Cancel all asynchronous operations associated with the handle.
/**
* This function causes all outstanding asynchronous read or write operations
* to finish immediately, and the handlers for cancelled operations will be
* passed the asio::error::operation_aborted error.
*
* @param ec Set to indicate what error occurred, if any.
*/
ASIO_SYNC_OP_VOID cancel(asio::error_code& ec)
{
impl_.get_service().cancel(impl_.get_implementation(), ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
protected:
/// Protected destructor to prevent deletion through this type.
/**
* This function destroys the handle, cancelling any outstanding asynchronous
* wait operations associated with the handle as if by calling @c cancel.
*/
~basic_overlapped_handle()
{
}
asio::detail::io_object_impl<
asio::detail::win_iocp_handle_service, Executor> impl_;
private:
// Disallow copying and assignment.
basic_overlapped_handle(const basic_overlapped_handle&) = delete;
basic_overlapped_handle& operator=(
const basic_overlapped_handle&) = delete;
};
} // namespace windows
} // namespace asio
#include "asio/detail/pop_options.hpp"
#endif // defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE)
// || defined(ASIO_HAS_WINDOWS_STREAM_HANDLE)
// || defined(GENERATING_DOCUMENTATION)
#endif // ASIO_WINDOWS_BASIC_OVERLAPPED_HANDLE_HPP

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//
// windows/basic_random_access_handle.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_WINDOWS_BASIC_RANDOM_ACCESS_HANDLE_HPP
#define ASIO_WINDOWS_BASIC_RANDOM_ACCESS_HANDLE_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/config.hpp"
#include "asio/windows/basic_overlapped_handle.hpp"
#if defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) \
|| defined(GENERATING_DOCUMENTATION)
#include "asio/detail/push_options.hpp"
namespace asio {
namespace windows {
/// Provides random-access handle functionality.
/**
* The windows::basic_random_access_handle class provides asynchronous and
* blocking random-access handle functionality.
*
* @par Thread Safety
* @e Distinct @e objects: Safe.@n
* @e Shared @e objects: Unsafe.
*/
template <typename Executor = any_io_executor>
class basic_random_access_handle
: public basic_overlapped_handle<Executor>
{
private:
class initiate_async_write_some_at;
class initiate_async_read_some_at;
public:
/// The type of the executor associated with the object.
typedef Executor executor_type;
/// Rebinds the handle type to another executor.
template <typename Executor1>
struct rebind_executor
{
/// The handle type when rebound to the specified executor.
typedef basic_random_access_handle<Executor1> other;
};
/// The native representation of a handle.
#if defined(GENERATING_DOCUMENTATION)
typedef implementation_defined native_handle_type;
#else
typedef asio::detail::win_iocp_handle_service::native_handle_type
native_handle_type;
#endif
/// Construct a random-access handle without opening it.
/**
* This constructor creates a random-access handle without opening it.
*
* @param ex The I/O executor that the random-access handle will use, by
* default, to dispatch handlers for any asynchronous operations performed on
* the random-access handle.
*/
explicit basic_random_access_handle(const executor_type& ex)
: basic_overlapped_handle<Executor>(ex)
{
}
/// Construct a random-access handle without opening it.
/**
* This constructor creates a random-access handle without opening it. The
* handle needs to be opened or assigned before data can be written to or read
* from it.
*
* @param context An execution context which provides the I/O executor that
* the random-access handle will use, by default, to dispatch handlers for any
* asynchronous operations performed on the random-access handle.
*/
template <typename ExecutionContext>
explicit basic_random_access_handle(ExecutionContext& context,
constraint_t<
is_convertible<ExecutionContext&, execution_context&>::value,
defaulted_constraint
> = defaulted_constraint())
: basic_overlapped_handle<Executor>(context)
{
}
/// Construct a random-access handle on an existing native handle.
/**
* This constructor creates a random-access handle object to hold an existing
* native handle.
*
* @param ex The I/O executor that the random-access handle will use, by
* default, to dispatch handlers for any asynchronous operations performed on
* the random-access handle.
*
* @param handle The new underlying handle implementation.
*
* @throws asio::system_error Thrown on failure.
*/
basic_random_access_handle(const executor_type& ex,
const native_handle_type& handle)
: basic_overlapped_handle<Executor>(ex, handle)
{
}
/// Construct a random-access handle on an existing native handle.
/**
* This constructor creates a random-access handle object to hold an existing
* native handle.
*
* @param context An execution context which provides the I/O executor that
* the random-access handle will use, by default, to dispatch handlers for any
* asynchronous operations performed on the random-access handle.
*
* @param handle The new underlying handle implementation.
*
* @throws asio::system_error Thrown on failure.
*/
template <typename ExecutionContext>
basic_random_access_handle(ExecutionContext& context,
const native_handle_type& handle,
constraint_t<
is_convertible<ExecutionContext&, execution_context&>::value
> = 0)
: basic_overlapped_handle<Executor>(context, handle)
{
}
/// Move-construct a random-access handle from another.
/**
* This constructor moves a random-access handle from one object to another.
*
* @param other The other random-access handle object from which the
* move will occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_random_access_handle(const executor_type&)
* constructor.
*/
basic_random_access_handle(basic_random_access_handle&& other)
: basic_overlapped_handle<Executor>(std::move(other))
{
}
/// Move-assign a random-access handle from another.
/**
* This assignment operator moves a random-access handle from one object to
* another.
*
* @param other The other random-access handle object from which the
* move will occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_random_access_handle(const executor_type&)
* constructor.
*/
basic_random_access_handle& operator=(basic_random_access_handle&& other)
{
basic_overlapped_handle<Executor>::operator=(std::move(other));
return *this;
}
/// Move-construct a random-access handle from a handle of another executor
/// type.
/**
* This constructor moves a random-access handle from one object to another.
*
* @param other The other random-access handle object from which the
* move will occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_random_access_handle(const executor_type&)
* constructor.
*/
template<typename Executor1>
basic_random_access_handle(basic_random_access_handle<Executor1>&& other,
constraint_t<
is_convertible<Executor1, Executor>::value,
defaulted_constraint
> = defaulted_constraint())
: basic_overlapped_handle<Executor>(std::move(other))
{
}
/// Move-assign a random-access handle from a handle of another executor
/// type.
/**
* This assignment operator moves a random-access handle from one object to
* another.
*
* @param other The other random-access handle object from which the
* move will occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_random_access_handle(const executor_type&)
* constructor.
*/
template<typename Executor1>
constraint_t<
is_convertible<Executor1, Executor>::value,
basic_random_access_handle&
> operator=(basic_random_access_handle<Executor1>&& other)
{
basic_overlapped_handle<Executor>::operator=(std::move(other));
return *this;
}
/// Write some data to the handle at the specified offset.
/**
* This function is used to write data to the random-access handle. The
* function call will block until one or more bytes of the data has been
* written successfully, or until an error occurs.
*
* @param offset The offset at which the data will be written.
*
* @param buffers One or more data buffers to be written to the handle.
*
* @returns The number of bytes written.
*
* @throws asio::system_error Thrown on failure. An error code of
* asio::error::eof indicates that the connection was closed by the
* peer.
*
* @note The write_some_at operation may not write all of the data. Consider
* using the @ref write_at function if you need to ensure that all data is
* written before the blocking operation completes.
*
* @par Example
* To write a single data buffer use the @ref buffer function as follows:
* @code
* handle.write_some_at(42, asio::buffer(data, size));
* @endcode
* See the @ref buffer documentation for information on writing multiple
* buffers in one go, and how to use it with arrays, boost::array or
* std::vector.
*/
template <typename ConstBufferSequence>
std::size_t write_some_at(uint64_t offset,
const ConstBufferSequence& buffers)
{
asio::error_code ec;
std::size_t s = this->impl_.get_service().write_some_at(
this->impl_.get_implementation(), offset, buffers, ec);
asio::detail::throw_error(ec, "write_some_at");
return s;
}
/// Write some data to the handle at the specified offset.
/**
* This function is used to write data to the random-access handle. The
* function call will block until one or more bytes of the data has been
* written successfully, or until an error occurs.
*
* @param offset The offset at which the data will be written.
*
* @param buffers One or more data buffers to be written to the handle.
*
* @param ec Set to indicate what error occurred, if any.
*
* @returns The number of bytes written. Returns 0 if an error occurred.
*
* @note The write_some operation may not transmit all of the data to the
* peer. Consider using the @ref write_at function if you need to ensure that
* all data is written before the blocking operation completes.
*/
template <typename ConstBufferSequence>
std::size_t write_some_at(uint64_t offset,
const ConstBufferSequence& buffers, asio::error_code& ec)
{
return this->impl_.get_service().write_some_at(
this->impl_.get_implementation(), offset, buffers, ec);
}
/// Start an asynchronous write at the specified offset.
/**
* This function is used to asynchronously write data to the random-access
* handle. It is an initiating function for an @ref asynchronous_operation,
* and always returns immediately.
*
* @param offset The offset at which the data will be written.
*
* @param buffers One or more data buffers to be written to the handle.
* Although the buffers object may be copied as necessary, ownership of the
* underlying memory blocks is retained by the caller, which must guarantee
* that they remain valid until the completion handler is called.
*
* @param token The @ref completion_token that will be used to produce a
* completion handler, which will be called when the write completes.
* Potential completion tokens include @ref use_future, @ref use_awaitable,
* @ref yield_context, or a function object with the correct completion
* signature. The function signature of the completion handler must be:
* @code void handler(
* const asio::error_code& error, // Result of operation.
* std::size_t bytes_transferred // Number of bytes written.
* ); @endcode
* Regardless of whether the asynchronous operation completes immediately or
* not, the completion handler will not be invoked from within this function.
* On immediate completion, invocation of the handler will be performed in a
* manner equivalent to using asio::async_immediate().
*
* @par Completion Signature
* @code void(asio::error_code, std::size_t) @endcode
*
* @note The write operation may not transmit all of the data to the peer.
* Consider using the @ref async_write_at function if you need to ensure that
* all data is written before the asynchronous operation completes.
*
* @par Example
* To write a single data buffer use the @ref buffer function as follows:
* @code
* handle.async_write_some_at(42, asio::buffer(data, size), handler);
* @endcode
* See the @ref buffer documentation for information on writing multiple
* buffers in one go, and how to use it with arrays, boost::array or
* std::vector.
*
* @par Per-Operation Cancellation
* This asynchronous operation supports cancellation for the following
* asio::cancellation_type values:
*
* @li @c cancellation_type::terminal
*
* @li @c cancellation_type::partial
*
* @li @c cancellation_type::total
*/
template <typename ConstBufferSequence,
ASIO_COMPLETION_TOKEN_FOR(void (asio::error_code,
std::size_t)) WriteToken = default_completion_token_t<executor_type>>
auto async_write_some_at(uint64_t offset, const ConstBufferSequence& buffers,
WriteToken&& token = default_completion_token_t<executor_type>())
-> decltype(
async_initiate<WriteToken,
void (asio::error_code, std::size_t)>(
declval<initiate_async_write_some_at>(), token, offset, buffers))
{
return async_initiate<WriteToken,
void (asio::error_code, std::size_t)>(
initiate_async_write_some_at(this), token, offset, buffers);
}
/// Read some data from the handle at the specified offset.
/**
* This function is used to read data from the random-access handle. The
* function call will block until one or more bytes of data has been read
* successfully, or until an error occurs.
*
* @param offset The offset at which the data will be read.
*
* @param buffers One or more buffers into which the data will be read.
*
* @returns The number of bytes read.
*
* @throws asio::system_error Thrown on failure. An error code of
* asio::error::eof indicates that the connection was closed by the
* peer.
*
* @note The read_some operation may not read all of the requested number of
* bytes. Consider using the @ref read_at function if you need to ensure that
* the requested amount of data is read before the blocking operation
* completes.
*
* @par Example
* To read into a single data buffer use the @ref buffer function as follows:
* @code
* handle.read_some_at(42, asio::buffer(data, size));
* @endcode
* See the @ref buffer documentation for information on reading into multiple
* buffers in one go, and how to use it with arrays, boost::array or
* std::vector.
*/
template <typename MutableBufferSequence>
std::size_t read_some_at(uint64_t offset,
const MutableBufferSequence& buffers)
{
asio::error_code ec;
std::size_t s = this->impl_.get_service().read_some_at(
this->impl_.get_implementation(), offset, buffers, ec);
asio::detail::throw_error(ec, "read_some_at");
return s;
}
/// Read some data from the handle at the specified offset.
/**
* This function is used to read data from the random-access handle. The
* function call will block until one or more bytes of data has been read
* successfully, or until an error occurs.
*
* @param offset The offset at which the data will be read.
*
* @param buffers One or more buffers into which the data will be read.
*
* @param ec Set to indicate what error occurred, if any.
*
* @returns The number of bytes read. Returns 0 if an error occurred.
*
* @note The read_some operation may not read all of the requested number of
* bytes. Consider using the @ref read_at function if you need to ensure that
* the requested amount of data is read before the blocking operation
* completes.
*/
template <typename MutableBufferSequence>
std::size_t read_some_at(uint64_t offset,
const MutableBufferSequence& buffers, asio::error_code& ec)
{
return this->impl_.get_service().read_some_at(
this->impl_.get_implementation(), offset, buffers, ec);
}
/// Start an asynchronous read at the specified offset.
/**
* This function is used to asynchronously read data from the random-access
* handle. It is an initiating function for an @ref asynchronous_operation,
* and always returns immediately.
*
* @param offset The offset at which the data will be read.
*
* @param buffers One or more buffers into which the data will be read.
* Although the buffers object may be copied as necessary, ownership of the
* underlying memory blocks is retained by the caller, which must guarantee
* that they remain valid until the completion handler is called.
*
* @param token The @ref completion_token that will be used to produce a
* completion handler, which will be called when the read completes.
* Potential completion tokens include @ref use_future, @ref use_awaitable,
* @ref yield_context, or a function object with the correct completion
* signature. The function signature of the completion handler must be:
* @code void handler(
* const asio::error_code& error, // Result of operation.
* std::size_t bytes_transferred // Number of bytes read.
* ); @endcode
* Regardless of whether the asynchronous operation completes immediately or
* not, the completion handler will not be invoked from within this function.
* On immediate completion, invocation of the handler will be performed in a
* manner equivalent to using asio::async_immediate().
*
* @par Completion Signature
* @code void(asio::error_code, std::size_t) @endcode
*
* @note The read operation may not read all of the requested number of bytes.
* Consider using the @ref async_read_at function if you need to ensure that
* the requested amount of data is read before the asynchronous operation
* completes.
*
* @par Example
* To read into a single data buffer use the @ref buffer function as follows:
* @code
* handle.async_read_some_at(42, asio::buffer(data, size), handler);
* @endcode
* See the @ref buffer documentation for information on reading into multiple
* buffers in one go, and how to use it with arrays, boost::array or
* std::vector.
*
* @par Per-Operation Cancellation
* This asynchronous operation supports cancellation for the following
* asio::cancellation_type values:
*
* @li @c cancellation_type::terminal
*
* @li @c cancellation_type::partial
*
* @li @c cancellation_type::total
*/
template <typename MutableBufferSequence,
ASIO_COMPLETION_TOKEN_FOR(void (asio::error_code,
std::size_t)) ReadToken = default_completion_token_t<executor_type>>
auto async_read_some_at(uint64_t offset, const MutableBufferSequence& buffers,
ReadToken&& token = default_completion_token_t<executor_type>())
-> decltype(
async_initiate<ReadToken,
void (asio::error_code, std::size_t)>(
declval<initiate_async_read_some_at>(), token, offset, buffers))
{
return async_initiate<ReadToken,
void (asio::error_code, std::size_t)>(
initiate_async_read_some_at(this), token, offset, buffers);
}
private:
class initiate_async_write_some_at
{
public:
typedef Executor executor_type;
explicit initiate_async_write_some_at(basic_random_access_handle* self)
: self_(self)
{
}
const executor_type& get_executor() const noexcept
{
return self_->get_executor();
}
template <typename WriteHandler, typename ConstBufferSequence>
void operator()(WriteHandler&& handler,
uint64_t offset, const ConstBufferSequence& buffers) const
{
// If you get an error on the following line it means that your handler
// does not meet the documented type requirements for a WriteHandler.
ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
detail::non_const_lvalue<WriteHandler> handler2(handler);
self_->impl_.get_service().async_write_some_at(
self_->impl_.get_implementation(), offset, buffers,
handler2.value, self_->impl_.get_executor());
}
private:
basic_random_access_handle* self_;
};
class initiate_async_read_some_at
{
public:
typedef Executor executor_type;
explicit initiate_async_read_some_at(basic_random_access_handle* self)
: self_(self)
{
}
const executor_type& get_executor() const noexcept
{
return self_->get_executor();
}
template <typename ReadHandler, typename MutableBufferSequence>
void operator()(ReadHandler&& handler,
uint64_t offset, const MutableBufferSequence& buffers) const
{
// If you get an error on the following line it means that your handler
// does not meet the documented type requirements for a ReadHandler.
ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
detail::non_const_lvalue<ReadHandler> handler2(handler);
self_->impl_.get_service().async_read_some_at(
self_->impl_.get_implementation(), offset, buffers,
handler2.value, self_->impl_.get_executor());
}
private:
basic_random_access_handle* self_;
};
};
} // namespace windows
} // namespace asio
#include "asio/detail/pop_options.hpp"
#endif // defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE)
// || defined(GENERATING_DOCUMENTATION)
#endif // ASIO_WINDOWS_BASIC_RANDOM_ACCESS_HANDLE_HPP

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@@ -0,0 +1,551 @@
//
// windows/basic_stream_handle.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_WINDOWS_BASIC_STREAM_HANDLE_HPP
#define ASIO_WINDOWS_BASIC_STREAM_HANDLE_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/config.hpp"
#include "asio/windows/basic_overlapped_handle.hpp"
#if defined(ASIO_HAS_WINDOWS_STREAM_HANDLE) \
|| defined(GENERATING_DOCUMENTATION)
#include "asio/detail/push_options.hpp"
namespace asio {
namespace windows {
/// Provides stream-oriented handle functionality.
/**
* The windows::basic_stream_handle class provides asynchronous and blocking
* stream-oriented handle functionality.
*
* @par Thread Safety
* @e Distinct @e objects: Safe.@n
* @e Shared @e objects: Unsafe.
*
* @par Concepts:
* AsyncReadStream, AsyncWriteStream, Stream, SyncReadStream, SyncWriteStream.
*/
template <typename Executor = any_io_executor>
class basic_stream_handle
: public basic_overlapped_handle<Executor>
{
private:
class initiate_async_write_some;
class initiate_async_read_some;
public:
/// The type of the executor associated with the object.
typedef Executor executor_type;
/// Rebinds the handle type to another executor.
template <typename Executor1>
struct rebind_executor
{
/// The handle type when rebound to the specified executor.
typedef basic_stream_handle<Executor1> other;
};
/// The native representation of a handle.
#if defined(GENERATING_DOCUMENTATION)
typedef implementation_defined native_handle_type;
#else
typedef asio::detail::win_iocp_handle_service::native_handle_type
native_handle_type;
#endif
/// Construct a stream handle without opening it.
/**
* This constructor creates a stream handle without opening it.
*
* @param ex The I/O executor that the stream handle will use, by default, to
* dispatch handlers for any asynchronous operations performed on the stream
* handle.
*/
explicit basic_stream_handle(const executor_type& ex)
: basic_overlapped_handle<Executor>(ex)
{
}
/// Construct a stream handle without opening it.
/**
* This constructor creates a stream handle without opening it. The handle
* needs to be opened or assigned before data can be written to or read from
* it.
*
* @param context An execution context which provides the I/O executor that
* the stream handle will use, by default, to dispatch handlers for any
* asynchronous operations performed on the stream handle.
*/
template <typename ExecutionContext>
explicit basic_stream_handle(ExecutionContext& context,
constraint_t<
is_convertible<ExecutionContext&, execution_context&>::value,
defaulted_constraint
> = defaulted_constraint())
: basic_overlapped_handle<Executor>(context)
{
}
/// Construct a stream handle on an existing native handle.
/**
* This constructor creates a stream handle object to hold an existing native
* handle.
*
* @param ex The I/O executor that the stream handle will use, by default, to
* dispatch handlers for any asynchronous operations performed on the stream
* handle.
*
* @param handle The new underlying handle implementation.
*
* @throws asio::system_error Thrown on failure.
*/
basic_stream_handle(const executor_type& ex, const native_handle_type& handle)
: basic_overlapped_handle<Executor>(ex, handle)
{
}
/// Construct a stream handle on an existing native handle.
/**
* This constructor creates a stream handle object to hold an existing native
* handle.
*
* @param context An execution context which provides the I/O executor that
* the stream handle will use, by default, to dispatch handlers for any
* asynchronous operations performed on the stream handle.
*
* @param handle The new underlying handle implementation.
*
* @throws asio::system_error Thrown on failure.
*/
template <typename ExecutionContext>
basic_stream_handle(ExecutionContext& context,
const native_handle_type& handle,
constraint_t<
is_convertible<ExecutionContext&, execution_context&>::value
> = 0)
: basic_overlapped_handle<Executor>(context, handle)
{
}
/// Move-construct a stream handle from another.
/**
* This constructor moves a stream handle from one object to another.
*
* @param other The other stream handle object from which the move
* will occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_stream_handle(const executor_type&)
* constructor.
*/
basic_stream_handle(basic_stream_handle&& other)
: basic_overlapped_handle<Executor>(std::move(other))
{
}
/// Move-assign a stream handle from another.
/**
* This assignment operator moves a stream handle from one object to
* another.
*
* @param other The other stream handle object from which the move will occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_stream_handle(const executor_type&)
* constructor.
*/
basic_stream_handle& operator=(basic_stream_handle&& other)
{
basic_overlapped_handle<Executor>::operator=(std::move(other));
return *this;
}
/// Move-construct a stream handle from a handle of another executor type.
/**
* This constructor moves a stream handle from one object to another.
*
* @param other The other stream handle object from which the move
* will occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_stream_handle(const executor_type&)
* constructor.
*/
template<typename Executor1>
basic_stream_handle(basic_stream_handle<Executor1>&& other,
constraint_t<
is_convertible<Executor1, Executor>::value,
defaulted_constraint
> = defaulted_constraint())
: basic_overlapped_handle<Executor>(std::move(other))
{
}
/// Move-assign a stream handle from a handle of another executor type.
/**
* This assignment operator moves a stream handle from one object to
* another.
*
* @param other The other stream handle object from which the move will occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_stream_handle(const executor_type&)
* constructor.
*/
template<typename Executor1>
constraint_t<
is_convertible<Executor1, Executor>::value,
basic_stream_handle&
> operator=(basic_stream_handle<Executor1>&& other)
{
basic_overlapped_handle<Executor>::operator=(std::move(other));
return *this;
}
/// Write some data to the handle.
/**
* This function is used to write data to the stream handle. The function call
* will block until one or more bytes of the data has been written
* successfully, or until an error occurs.
*
* @param buffers One or more data buffers to be written to the handle.
*
* @returns The number of bytes written.
*
* @throws asio::system_error Thrown on failure. An error code of
* asio::error::eof indicates that the connection was closed by the
* peer.
*
* @note The write_some operation may not transmit all of the data to the
* peer. Consider using the @ref write function if you need to ensure that
* all data is written before the blocking operation completes.
*
* @par Example
* To write a single data buffer use the @ref buffer function as follows:
* @code
* handle.write_some(asio::buffer(data, size));
* @endcode
* See the @ref buffer documentation for information on writing multiple
* buffers in one go, and how to use it with arrays, boost::array or
* std::vector.
*/
template <typename ConstBufferSequence>
std::size_t write_some(const ConstBufferSequence& buffers)
{
asio::error_code ec;
std::size_t s = this->impl_.get_service().write_some(
this->impl_.get_implementation(), buffers, ec);
asio::detail::throw_error(ec, "write_some");
return s;
}
/// Write some data to the handle.
/**
* This function is used to write data to the stream handle. The function call
* will block until one or more bytes of the data has been written
* successfully, or until an error occurs.
*
* @param buffers One or more data buffers to be written to the handle.
*
* @param ec Set to indicate what error occurred, if any.
*
* @returns The number of bytes written. Returns 0 if an error occurred.
*
* @note The write_some operation may not transmit all of the data to the
* peer. Consider using the @ref write function if you need to ensure that
* all data is written before the blocking operation completes.
*/
template <typename ConstBufferSequence>
std::size_t write_some(const ConstBufferSequence& buffers,
asio::error_code& ec)
{
return this->impl_.get_service().write_some(
this->impl_.get_implementation(), buffers, ec);
}
/// Start an asynchronous write.
/**
* This function is used to asynchronously write data to the stream handle.
* It is an initiating function for an @ref asynchronous_operation, and always
* returns immediately.
*
* @param buffers One or more data buffers to be written to the handle.
* Although the buffers object may be copied as necessary, ownership of the
* underlying memory blocks is retained by the caller, which must guarantee
* that they remain valid until the completion handler is called.
*
* @param token The @ref completion_token that will be used to produce a
* completion handler, which will be called when the write completes.
* Potential completion tokens include @ref use_future, @ref use_awaitable,
* @ref yield_context, or a function object with the correct completion
* signature. The function signature of the completion handler must be:
* @code void handler(
* const asio::error_code& error, // Result of operation.
* std::size_t bytes_transferred // Number of bytes written.
* ); @endcode
* Regardless of whether the asynchronous operation completes immediately or
* not, the completion handler will not be invoked from within this function.
* On immediate completion, invocation of the handler will be performed in a
* manner equivalent to using asio::async_immediate().
*
* @par Completion Signature
* @code void(asio::error_code, std::size_t) @endcode
*
* @note The write operation may not transmit all of the data to the peer.
* Consider using the @ref async_write function if you need to ensure that all
* data is written before the asynchronous operation completes.
*
* @par Example
* To write a single data buffer use the @ref buffer function as follows:
* @code
* handle.async_write_some(asio::buffer(data, size), handler);
* @endcode
* See the @ref buffer documentation for information on writing multiple
* buffers in one go, and how to use it with arrays, boost::array or
* std::vector.
*
* @par Per-Operation Cancellation
* This asynchronous operation supports cancellation for the following
* asio::cancellation_type values:
*
* @li @c cancellation_type::terminal
*
* @li @c cancellation_type::partial
*
* @li @c cancellation_type::total
*/
template <typename ConstBufferSequence,
ASIO_COMPLETION_TOKEN_FOR(void (asio::error_code,
std::size_t)) WriteToken = default_completion_token_t<executor_type>>
auto async_write_some(const ConstBufferSequence& buffers,
WriteToken&& token = default_completion_token_t<executor_type>())
-> decltype(
async_initiate<WriteToken,
void (asio::error_code, std::size_t)>(
declval<initiate_async_write_some>(), token, buffers))
{
return async_initiate<WriteToken,
void (asio::error_code, std::size_t)>(
initiate_async_write_some(this), token, buffers);
}
/// Read some data from the handle.
/**
* This function is used to read data from the stream handle. The function
* call will block until one or more bytes of data has been read successfully,
* or until an error occurs.
*
* @param buffers One or more buffers into which the data will be read.
*
* @returns The number of bytes read.
*
* @throws asio::system_error Thrown on failure. An error code of
* asio::error::eof indicates that the connection was closed by the
* peer.
*
* @note The read_some operation may not read all of the requested number of
* bytes. Consider using the @ref read function if you need to ensure that
* the requested amount of data is read before the blocking operation
* completes.
*
* @par Example
* To read into a single data buffer use the @ref buffer function as follows:
* @code
* handle.read_some(asio::buffer(data, size));
* @endcode
* See the @ref buffer documentation for information on reading into multiple
* buffers in one go, and how to use it with arrays, boost::array or
* std::vector.
*/
template <typename MutableBufferSequence>
std::size_t read_some(const MutableBufferSequence& buffers)
{
asio::error_code ec;
std::size_t s = this->impl_.get_service().read_some(
this->impl_.get_implementation(), buffers, ec);
asio::detail::throw_error(ec, "read_some");
return s;
}
/// Read some data from the handle.
/**
* This function is used to read data from the stream handle. The function
* call will block until one or more bytes of data has been read successfully,
* or until an error occurs.
*
* @param buffers One or more buffers into which the data will be read.
*
* @param ec Set to indicate what error occurred, if any.
*
* @returns The number of bytes read. Returns 0 if an error occurred.
*
* @note The read_some operation may not read all of the requested number of
* bytes. Consider using the @ref read function if you need to ensure that
* the requested amount of data is read before the blocking operation
* completes.
*/
template <typename MutableBufferSequence>
std::size_t read_some(const MutableBufferSequence& buffers,
asio::error_code& ec)
{
return this->impl_.get_service().read_some(
this->impl_.get_implementation(), buffers, ec);
}
/// Start an asynchronous read.
/**
* This function is used to asynchronously read data from the stream handle.
* It is an initiating function for an @ref asynchronous_operation, and always
* returns immediately.
*
* @param buffers One or more buffers into which the data will be read.
* Although the buffers object may be copied as necessary, ownership of the
* underlying memory blocks is retained by the caller, which must guarantee
* that they remain valid until the completion handler is called.
*
* @param token The @ref completion_token that will be used to produce a
* completion handler, which will be called when the read completes.
* Potential completion tokens include @ref use_future, @ref use_awaitable,
* @ref yield_context, or a function object with the correct completion
* signature. The function signature of the completion handler must be:
* @code void handler(
* const asio::error_code& error, // Result of operation.
* std::size_t bytes_transferred // Number of bytes read.
* ); @endcode
* Regardless of whether the asynchronous operation completes immediately or
* not, the completion handler will not be invoked from within this function.
* On immediate completion, invocation of the handler will be performed in a
* manner equivalent to using asio::async_immediate().
*
* @par Completion Signature
* @code void(asio::error_code, std::size_t) @endcode
*
* @note The read operation may not read all of the requested number of bytes.
* Consider using the @ref async_read function if you need to ensure that the
* requested amount of data is read before the asynchronous operation
* completes.
*
* @par Example
* To read into a single data buffer use the @ref buffer function as follows:
* @code
* handle.async_read_some(asio::buffer(data, size), handler);
* @endcode
* See the @ref buffer documentation for information on reading into multiple
* buffers in one go, and how to use it with arrays, boost::array or
* std::vector.
*
* @par Per-Operation Cancellation
* This asynchronous operation supports cancellation for the following
* asio::cancellation_type values:
*
* @li @c cancellation_type::terminal
*
* @li @c cancellation_type::partial
*
* @li @c cancellation_type::total
*/
template <typename MutableBufferSequence,
ASIO_COMPLETION_TOKEN_FOR(void (asio::error_code,
std::size_t)) ReadToken = default_completion_token_t<executor_type>>
auto async_read_some(const MutableBufferSequence& buffers,
ReadToken&& token = default_completion_token_t<executor_type>())
-> decltype(
async_initiate<ReadToken,
void (asio::error_code, std::size_t)>(
declval<initiate_async_read_some>(), token, buffers))
{
return async_initiate<ReadToken,
void (asio::error_code, std::size_t)>(
initiate_async_read_some(this), token, buffers);
}
private:
class initiate_async_write_some
{
public:
typedef Executor executor_type;
explicit initiate_async_write_some(basic_stream_handle* self)
: self_(self)
{
}
const executor_type& get_executor() const noexcept
{
return self_->get_executor();
}
template <typename WriteHandler, typename ConstBufferSequence>
void operator()(WriteHandler&& handler,
const ConstBufferSequence& buffers) const
{
// If you get an error on the following line it means that your handler
// does not meet the documented type requirements for a WriteHandler.
ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
detail::non_const_lvalue<WriteHandler> handler2(handler);
self_->impl_.get_service().async_write_some(
self_->impl_.get_implementation(), buffers,
handler2.value, self_->impl_.get_executor());
}
private:
basic_stream_handle* self_;
};
class initiate_async_read_some
{
public:
typedef Executor executor_type;
explicit initiate_async_read_some(basic_stream_handle* self)
: self_(self)
{
}
const executor_type& get_executor() const noexcept
{
return self_->get_executor();
}
template <typename ReadHandler, typename MutableBufferSequence>
void operator()(ReadHandler&& handler,
const MutableBufferSequence& buffers) const
{
// If you get an error on the following line it means that your handler
// does not meet the documented type requirements for a ReadHandler.
ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
detail::non_const_lvalue<ReadHandler> handler2(handler);
self_->impl_.get_service().async_read_some(
self_->impl_.get_implementation(), buffers,
handler2.value, self_->impl_.get_executor());
}
private:
basic_stream_handle* self_;
};
};
} // namespace windows
} // namespace asio
#include "asio/detail/pop_options.hpp"
#endif // defined(ASIO_HAS_WINDOWS_STREAM_HANDLE)
// || defined(GENERATING_DOCUMENTATION)
#endif // ASIO_WINDOWS_BASIC_STREAM_HANDLE_HPP

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//
// windows/object_handle.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
// Copyright (c) 2011 Boris Schaeling (boris@highscore.de)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_WINDOWS_OBJECT_HANDLE_HPP
#define ASIO_WINDOWS_OBJECT_HANDLE_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/config.hpp"
#if defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE) \
|| defined(GENERATING_DOCUMENTATION)
#include "asio/windows/basic_object_handle.hpp"
namespace asio {
namespace windows {
/// Typedef for the typical usage of an object handle.
typedef basic_object_handle<> object_handle;
} // namespace windows
} // namespace asio
#endif // defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE)
// || defined(GENERATING_DOCUMENTATION)
#endif // ASIO_WINDOWS_OBJECT_HANDLE_HPP

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//
// windows/overlapped_handle.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_WINDOWS_OVERLAPPED_HANDLE_HPP
#define ASIO_WINDOWS_OVERLAPPED_HANDLE_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/config.hpp"
#if defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) \
|| defined(ASIO_HAS_WINDOWS_STREAM_HANDLE) \
|| defined(GENERATING_DOCUMENTATION)
#include "asio/windows/basic_overlapped_handle.hpp"
namespace asio {
namespace windows {
/// Typedef for the typical usage of an overlapped handle.
typedef basic_overlapped_handle<> overlapped_handle;
} // namespace windows
} // namespace asio
#endif // defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE)
// || defined(ASIO_HAS_WINDOWS_STREAM_HANDLE)
// || defined(GENERATING_DOCUMENTATION)
#endif // ASIO_WINDOWS_OVERLAPPED_HANDLE_HPP

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//
// windows/overlapped_ptr.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_WINDOWS_OVERLAPPED_PTR_HPP
#define ASIO_WINDOWS_OVERLAPPED_PTR_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/config.hpp"
#if defined(ASIO_HAS_WINDOWS_OVERLAPPED_PTR) \
|| defined(GENERATING_DOCUMENTATION)
#include "asio/detail/noncopyable.hpp"
#include "asio/detail/win_iocp_overlapped_ptr.hpp"
#include "asio/io_context.hpp"
#include "asio/detail/push_options.hpp"
namespace asio {
namespace windows {
/// Wraps a handler to create an OVERLAPPED object for use with overlapped I/O.
/**
* A special-purpose smart pointer used to wrap an application handler so that
* it can be passed as the LPOVERLAPPED argument to overlapped I/O functions.
*
* @par Thread Safety
* @e Distinct @e objects: Safe.@n
* @e Shared @e objects: Unsafe.
*/
class overlapped_ptr
: private noncopyable
{
public:
/// Construct an empty overlapped_ptr.
overlapped_ptr()
: impl_()
{
}
/// Construct an overlapped_ptr to contain the specified handler.
template <typename ExecutionContext, typename Handler>
explicit overlapped_ptr(ExecutionContext& context,
Handler&& handler,
constraint_t<
is_convertible<ExecutionContext&, execution_context&>::value
> = 0)
: impl_(context.get_executor(), static_cast<Handler&&>(handler))
{
}
/// Construct an overlapped_ptr to contain the specified handler.
template <typename Executor, typename Handler>
explicit overlapped_ptr(const Executor& ex,
Handler&& handler,
constraint_t<
execution::is_executor<Executor>::value
|| is_executor<Executor>::value
> = 0)
: impl_(ex, static_cast<Handler&&>(handler))
{
}
/// Destructor automatically frees the OVERLAPPED object unless released.
~overlapped_ptr()
{
}
/// Reset to empty.
void reset()
{
impl_.reset();
}
/// Reset to contain the specified handler, freeing any current OVERLAPPED
/// object.
template <typename ExecutionContext, typename Handler>
void reset(ExecutionContext& context, Handler&& handler,
constraint_t<
is_convertible<ExecutionContext&, execution_context&>::value
> = 0)
{
impl_.reset(context.get_executor(), static_cast<Handler&&>(handler));
}
/// Reset to contain the specified handler, freeing any current OVERLAPPED
/// object.
template <typename Executor, typename Handler>
void reset(const Executor& ex, Handler&& handler,
constraint_t<
execution::is_executor<Executor>::value
|| is_executor<Executor>::value
> = 0)
{
impl_.reset(ex, static_cast<Handler&&>(handler));
}
/// Get the contained OVERLAPPED object.
OVERLAPPED* get()
{
return impl_.get();
}
/// Get the contained OVERLAPPED object.
const OVERLAPPED* get() const
{
return impl_.get();
}
/// Release ownership of the OVERLAPPED object.
OVERLAPPED* release()
{
return impl_.release();
}
/// Post completion notification for overlapped operation. Releases ownership.
void complete(const asio::error_code& ec,
std::size_t bytes_transferred)
{
impl_.complete(ec, bytes_transferred);
}
private:
detail::win_iocp_overlapped_ptr impl_;
};
} // namespace windows
} // namespace asio
#include "asio/detail/pop_options.hpp"
#endif // defined(ASIO_HAS_WINDOWS_OVERLAPPED_PTR)
// || defined(GENERATING_DOCUMENTATION)
#endif // ASIO_WINDOWS_OVERLAPPED_PTR_HPP

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//
// windows/random_access_handle.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_WINDOWS_RANDOM_ACCESS_HANDLE_HPP
#define ASIO_WINDOWS_RANDOM_ACCESS_HANDLE_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/config.hpp"
#if defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) \
|| defined(GENERATING_DOCUMENTATION)
#include "asio/windows/basic_random_access_handle.hpp"
namespace asio {
namespace windows {
/// Typedef for the typical usage of a random-access handle.
typedef basic_random_access_handle<> random_access_handle;
} // namespace windows
} // namespace asio
#endif // defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE)
// || defined(GENERATING_DOCUMENTATION)
#endif // ASIO_WINDOWS_RANDOM_ACCESS_HANDLE_HPP

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//
// windows/stream_handle.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_WINDOWS_STREAM_HANDLE_HPP
#define ASIO_WINDOWS_STREAM_HANDLE_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/config.hpp"
#if defined(ASIO_HAS_WINDOWS_STREAM_HANDLE) \
|| defined(GENERATING_DOCUMENTATION)
#include "asio/windows/basic_stream_handle.hpp"
namespace asio {
namespace windows {
/// Typedef for the typical usage of a stream-oriented handle.
typedef basic_stream_handle<> stream_handle;
} // namespace windows
} // namespace asio
#endif // defined(ASIO_HAS_WINDOWS_STREAM_HANDLE)
// || defined(GENERATING_DOCUMENTATION)
#endif // ASIO_WINDOWS_STREAM_HANDLE_HPP