Add /phonetic command for converting Callsign (might expand to generic text) to phonetics + pronunciation
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+39
-44
@@ -6,20 +6,21 @@
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#include <hammy/command.h>
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#include <hammy/job.h>
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#include <hammy/refdb.h>
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#include <hammy/utils.h>
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// The reply goes out as an embed description, which Discord caps at 4096
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// characters, so the two halves get separate budgets that still leave room for
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// the labels between them. Capping at all is what keeps an unbounded,
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// user-controlled VLA off the stack: a command option runs to 6000 characters,
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// and every one of them can expand to eight.
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#define HAMMY_PHONETIC_ECHO_MAX 512
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#define HAMMY_PHONETIC_CODE_MAX 3072
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// and every one of them can expand to a whole word.
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#define HAMMY_PHONETIC_CODE_MAX 1536
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#define HAMMY_PHONETIC_PRONUNCIATION_MAX 1536
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#define HAMMY_PHONETIC_TRUNCATED " ... (truncated)"
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// Appends one token, space-separated from whatever is already in the buffer and
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// optionally preceded by a word-gap slash. All or nothing: returns false and
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// leaves the buffer untouched when the whole thing would not fit, so the caller
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// can stop without a half-written character on the end.
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// can stop without a half-written word on the end.
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//
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// len counts bytes excluding the terminator, and the buffer stays terminated
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// throughout - which is what the strcat-onto-uninitialised-stack version this
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@@ -50,72 +51,63 @@ static bool phonetic_is_gap(char c) {
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return c == ' ' || c == '\t' || c == '\n' || c == '\r';
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}
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// How many bytes of s can be kept without exceeding max OR splitting a UTF-8
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// sequence. Half a sequence would make the JSON body invalid and cost the whole
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// reply, so the cut walks back to the nearest lead byte.
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//
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// Only the echoed input needs this - the generated code is all ASCII.
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static size_t phonetic_utf8_trim(const char* s, size_t max) {
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size_t n = strlen(s);
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if (n <= max) { return n; }
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// Continuation bytes are 10xxxxxx. Dropping back past them lands either on
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// ASCII or on the lead byte of the sequence being cut, and that lead byte
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// is then excluded too, since the kept range is [0, n).
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n = max;
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while (n > 0 && ((unsigned char)s[n] & 0xC0) == 0x80) { n--; }
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return n;
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}
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// Instant command: runs on the gateway thread, sends a fresh response.
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void hammy_cmd_phonetic(const hammy_job_t* job, struct discord* client, hammy_refdb_t* refdb) {
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// Get the text argument from the job
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// Get the callsign argument from the job
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const char* text = hammy_job_get_arg(job, "callsign");
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if (!text) {
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hammy_job_respond(job, client, "Callsign Missing!", "No Callsign provided for Phonetic conversion.", true);
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return;
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}
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// Echoed back trimmed rather than whole: sizing a buffer from the option
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// would put an unbounded, user-controlled allocation on the stack.
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char echo[HAMMY_PHONETIC_ECHO_MAX + sizeof(HAMMY_PHONETIC_TRUNCATED)];
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size_t echoLen = morse_utf8_trim(text, HAMMY_PHONETIC_ECHO_MAX);
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memcpy(echo, text, echoLen);
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echo[echoLen] = '\0';
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if (text[echoLen] != '\0') {
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memcpy(echo + echoLen, HAMMY_PHONETIC_TRUNCATED, sizeof(HAMMY_PHONETIC_TRUNCATED));
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if (strlen(text) > 12) { // Arbitrary limit to prevent abuse and ensure reasonable output size
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hammy_job_respond(job, client, "Callsign Too Long!", "The provided Callsign exceeds the maximum allowed length.", true);
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return;
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}
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char phonetic[HAMMY_PHONETIC_CODE_MAX + sizeof(HAMMY_PHONETIC_TRUNCATED)];
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char pronunciation[HAMMY_PHONETIC_PRONUNCIATION_MAX + sizeof(HAMMY_PHONETIC_TRUNCATED)];
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phonetic[0] = '\0';
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pronunciation[0] = '\0';
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// Room held back so the truncation note always fits.
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const size_t cap = sizeof(phonetic) - (sizeof(HAMMY_PHONETIC_TRUNCATED) - 1);
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const size_t phoneticCap = sizeof(phonetic) - (sizeof(HAMMY_PHONETIC_TRUNCATED) - 1);
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const size_t pronunciationCap = sizeof(pronunciation) - (sizeof(HAMMY_PHONETIC_TRUNCATED) - 1);
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size_t len = 0;
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size_t phoneticLen = 0;
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size_t pronunciationLen = 0;
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bool pendingGap = false;
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bool truncated = false;
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for (const char* p = text; *p; p++) {
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// The morse table has no row for whitespace, and rendering it as an
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// The phonetic table has no row for whitespace, and rendering it as an
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// unknown character would lose the word boundaries. Held rather than
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// emitted on the spot so leading, trailing and repeated spaces do not
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// stack up slashes.
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if (morse_is_gap(*p)) {
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pendingGap = (len > 0);
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if (phonetic_is_gap(*p)) {
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pendingGap = (phoneticLen > 0);
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continue;
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}
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const char* code = NULL;
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const char* codePronunciation = NULL;
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if (!hammy_refdb_get_phonetic(refdb, *p, &code, &codePronunciation)) {
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// Both halves get a placeholder: leaving the pronunciation at NULL
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// would hand strlen() a null pointer on the next append.
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code = "?"; // Handle unknown characters
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codePronunciation = "?";
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}
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if (!phonetic_append(phonetic, cap, &len, pendingGap, code)) {
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// The two halves are read side by side, so they have to stay on the same
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// character. A word that fits in one buffer but not the other is rolled
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// back out of the first rather than left to skew the columns.
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size_t phoneticMark = phoneticLen;
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if (!phonetic_append(phonetic, phoneticCap, &phoneticLen, pendingGap, code) ||
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!phonetic_append(pronunciation, pronunciationCap, &pronunciationLen, pendingGap, codePronunciation)) {
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phoneticLen = phoneticMark;
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phonetic[phoneticLen] = '\0';
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truncated = true;
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break;
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}
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@@ -125,18 +117,21 @@ void hammy_cmd_phonetic(const hammy_job_t* job, struct discord* client, hammy_re
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// All whitespace, or an empty string: Discord refuses an empty body, so
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// there is nothing to send back.
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if (len == 0) {
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if (phoneticLen == 0) {
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hammy_job_respond(job, client, "Error", "Nothing to convert.", true);
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return;
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}
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if (truncated) {
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memcpy(phonetic + len, HAMMY_PHONETIC_TRUNCATED, sizeof(HAMMY_PHONETIC_TRUNCATED));
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memcpy(phonetic + phoneticLen, HAMMY_PHONETIC_TRUNCATED, sizeof(HAMMY_PHONETIC_TRUNCATED));
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memcpy(pronunciation + pronunciationLen, HAMMY_PHONETIC_TRUNCATED, sizeof(HAMMY_PHONETIC_TRUNCATED));
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}
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// Reply with the converted Phonetic code, alongside the text it came from.
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char body[sizeof(echo) + sizeof(phonetic) + 32];
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snprintf(body, sizeof(body), "Original text: `%s`\nPhonetic: `%s`", echo, phonetic);
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hammy_to_uppercase(text);
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// Reply with the phonetic words and how each of them is spoken.
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char body[sizeof(phonetic) + sizeof(pronunciation) + 48];
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snprintf(body, sizeof(body), "Callsign: `%s`\nPhonetics: `%s`\nPronunciation: `%s`", text, phonetic, pronunciation);
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hammy_job_respond(job, client, "Phonetic Code Conversion", body, false);
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}
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+1
-1
@@ -92,7 +92,7 @@ static const char SQL_QCODE[] =
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// Resolve character to phonetic
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static const char SQL_PHONETIC[] =
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"SELECT word, pronunciation FROM phonetics WHERE letter = UPPER(?1) LIMIT 1"
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"SELECT word, pronunciation FROM phonetics WHERE letter = UPPER(?1) LIMIT 1";
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// Authorizer: the connection may read, and nothing else.
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//
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Vendored
+2
-1122
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