workers
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#ifndef HAMMY_JOB_H
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#define HAMMY_JOB_H
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#include <concord/discord.h>
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#include <stdint.h>
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typedef struct {
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char* token; // Interaction token
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u64snowflake id; // Interaction ID
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u64snowflake user; // Interaction User ID
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char* command;
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char** args; // Might be useful to parse into a struct someday? TODO
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int64_t queued_at; // Staleness checks
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} hammy_job_t;
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#endif
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#ifndef HAMMY_POOL_H
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#define HAMMY_POOL_H
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#include <hammy/job.h>
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#include <hammy/worker.h>
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#include <pthread.h>
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#include <stdint.h>
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typedef struct {
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pthread_mutex_t lock;
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pthread_cond_t notEmpty;
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hammy_job_t** jobs; // ring buffer
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size_t head;
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size_t tail;
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size_t count;
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size_t cap;
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bool shutdown;
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hammy_worker_t* workers;
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size_t nWorkers;
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} hammy_pool_t;
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#endif
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@@ -0,0 +1,17 @@
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#ifndef HAMMY_WORKER_H
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#define HAMMY_WORKER_H
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#include <concord/discord.h>
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#include <hammy/job.h>
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#include <pthread.h>
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typedef struct hammy_pool_t; // forward declare
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typedef struct {
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pthread_t thread;
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struct discord* clientCopy; // Clone of the client for concord threading safety
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hammy_pool_t* pool;
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int id;
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} hammy_worker_t;
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#endif
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