This commit is contained in:
2026-05-19 22:35:10 +02:00
parent d93e71e716
commit 0b45643ef2
21 changed files with 806 additions and 235 deletions

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@@ -21,6 +21,7 @@ namespace Game::Renderer {
float getHeight();
bool isTiled() { return mIsTiled; }
void setTiled(bool tiled) { mIsTiled = tiled; }
void setSDLTexture(SDL_Texture* tex) { mTex = tex; }
// Reload GPU-backed texture using a new renderer after device reset
virtual bool reload(SDL_Renderer* renderer);