basic movement
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24
include/object/camera.hpp
Normal file
24
include/object/camera.hpp
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#pragma once
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#include <utils.hpp>
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#include <mutex>
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namespace Game::Object {
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class Camera {
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public:
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Camera() = default;
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DISABLE_COPY_AND_MOVE(Camera)
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~Camera() = default;
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static Camera& getInstance();
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void setPosition(float x, float y);
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void getPosition(float& x, float& y) const;
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void move(float deltaX, float deltaY);
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private:
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mutable std::mutex mMutex;
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float mX = 0.0f;
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float mY = 0.0f;
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};
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}
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