renderiranje - nazaj na singlethreaded ker me SDL ne mara :(

This commit is contained in:
2026-03-11 20:19:15 +01:00
parent d748ca63a0
commit 834f0b29c3
18 changed files with 230 additions and 75 deletions

View File

@@ -1,5 +1,7 @@
#pragma once
#include <iostream>
#define DISABLE_COPY(Class) \
Class(const Class&) = delete; \
Class& operator=(const Class&) = delete;
@@ -23,9 +25,7 @@
#define GAME_ENTITY(ClassName) \
class ClassName : public Object::Entity { \
using Object::Entity::Entity; // Inherit constructors \
using Object::Entity::Entity;
#define END_GAME_ENTITY() \
};
};