test
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@@ -16,5 +16,8 @@ namespace Game::AGame {
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float mMoveSpeedY = 0.f;
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float mDirectionChangeTimer = 0.f;
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float mShoreSpawnCooldown = 0.f;
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bool mFollowingPlayer = false;
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static constexpr float FOLLOW_DISTANCE = 300.f;
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static constexpr float FOLLOW_SPEED = 35.f;
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END_GAME_ENTITY()
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}
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