uitextbox update

This commit is contained in:
2026-04-22 08:41:29 +02:00
parent a7a7f9f4e9
commit 8be2cea49a
4 changed files with 133 additions and 59 deletions

View File

@@ -8,6 +8,7 @@
#include <renderer/renderer.hpp>
#include <renderer/texture.hpp>
#include <renderer/font.hpp>
#include <object/ui/uitextbox.hpp>
#include <game/agame/sampletextbox.hpp>
#include <object/components/boxcollider.hpp>
@@ -27,6 +28,9 @@ int main() {
player->addComponent<Object::Components::BoxCollider>();
//State::GameState::getInstance().addEntity(std::make_unique<AGame::Player>("Player2", std::make_shared<Game::Renderer::Font>("../resources/roboto.ttf", window.getRenderer()->getSDLRenderer(), 128, "Roboto"), t1));
// Sample textbox
State::GameState::getInstance().addEntity(std::make_unique<AGame::SampleTextBox>("Sample Text Box", std::make_shared<Game::Renderer::Font>("../resources/roboto.ttf", window.getRenderer()->getSDLRenderer(), 48, "Roboto"), Object::DEFAULT_TRANSFORM, 640.f, 360.f));
window.run();
return 0;