Removed some agame things; Added VSYNC
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@@ -7,7 +7,9 @@
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namespace Game::AGame {
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GAME_ENTITY(Background)
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private:
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Object::Sound mSound;
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public:
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void onWindowResized(int newWidth, int newHeight) override;
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private:
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Object::Sound mSound;
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END_GAME_ENTITY()
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}
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