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@@ -9,7 +9,7 @@ namespace Game::Object {
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Entity::~Entity() = default;
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Entity::Entity(const Entity& other) : mName(other.mName), mTex(other.mTex), mTransform(other.mTransform), mIsActive(other.mIsActive) {
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LOG("Copied Entity: " << mName);
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LOG("Kopirana entiteta: " << mName);
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}
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Entity& Entity::operator=(const Entity& other) {
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@@ -24,7 +24,7 @@ namespace Game::Object {
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Entity::Entity(Entity&& other) noexcept : mName(std::move(other.mName)), mTex(other.mTex), mTransform(other.mTransform), mIsActive(other.mIsActive) {
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other.mTex = nullptr;
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LOG("Moved Entity: " << mName);
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LOG("Premaknjena entiteta: " << mName);
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}
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Entity& Entity::operator=(Entity&& other) noexcept {
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