This commit is contained in:
2026-05-02 21:08:47 +02:00
parent e4389f035d
commit fcc598adb1
11 changed files with 35 additions and 32 deletions

View File

@@ -17,7 +17,7 @@ namespace Game::Renderer {
if (mRenderer) {
SDL_DestroyRenderer(mRenderer);
mRenderer = nullptr;
LOG("Destroyed Renderer");
LOG("Renderer uničen");
}
}
@@ -27,22 +27,22 @@ namespace Game::Renderer {
mRenderer = SDL_CreateRenderer(window, nullptr);
if (!mRenderer) {
std::string errorMsg = "Failed to create renderer: " + std::string(SDL_GetError());
std::string errorMsg = std::string("Neuspešno ustvarjanje rendererja: ") + std::string(SDL_GetError());
ERROR(errorMsg.c_str());
return false;
}
mVSyncEnabled = SDL_SetRenderVSync(mRenderer, 1);
if (!mVSyncEnabled) {
WARN("VSync could not be enabled, using software frame pacing fallback: " << SDL_GetError());
WARN("VSync ni mogoče omogočiti, uporabljam programsko omejitev okvirjev: " << SDL_GetError());
}
if (!SDL_SetRenderDrawColor(mRenderer, 0, 0, 255, 255)) {
ERROR("Failed to set renderer draw color: " << SDL_GetError());
ERROR("Neuspelo nastavitev barve rendererja: " << SDL_GetError());
return false;
}
LOG("Renderer created successfully");
LOG("Renderer uspešno ustvarjen");
return true;
}