Files
letnik3koncni-prap/include/game/input.hpp
2026-03-16 14:56:32 +01:00

28 lines
957 B
C++

#pragma once
#include <SDL3/SDL.h>
namespace Game {
class Input {
public:
Input() = delete;
static void update();
static bool isKeyPressed(SDL_Scancode key);
static bool isKeyJustPressed(SDL_Scancode key);
static bool isKeyJustReleased(SDL_Scancode key);
static bool isMouseButtonPressed(Uint8 button);
static bool isMouseButtonJustPressed(Uint8 button);
static bool isMouseButtonJustReleased(Uint8 button);
static float getMouseX();
static float getMouseY();
private:
static const bool* mCurrentKeyStates;
static const bool* mPreviousKeyStates;
static int mNumKeys;
static SDL_MouseButtonFlags mCurrentMouseButtonStates;
static SDL_MouseButtonFlags mPreviousMouseButtonStates;
static float mMouseX;
static float mMouseY;
};
}