Files
letnik3koncni-prap/include/game/agame/background.hpp

15 lines
323 B
C++

#pragma once
#include <object/entity.hpp>
#include <renderer/texture.hpp>
#include <renderer/font.hpp>
#include <object/sound.hpp>
namespace Game::AGame {
GAME_ENTITY(Background)
public:
void onWindowResized(int newWidth, int newHeight) override;
private:
Object::Sound mSound;
END_GAME_ENTITY()
}