Files
letnik3koncni-prap/include/renderer/renderer.hpp
2026-03-10 22:06:38 +01:00

19 lines
331 B
C++

#pragma once
#include <SDL2/SDL.h>
#include <iostream>
namespace Game::Renderer {
class Renderer {
public:
Renderer();
~Renderer();
bool init(SDL_Window* window);
void clear();
void present();
private:
SDL_Renderer* mRenderer;
};
}