Files
letnik3koncni-prap/include/object/components/boxcollider.hpp
2026-03-25 22:27:17 +01:00

20 lines
605 B
C++

#pragma once
#include <object/components/component.hpp>
namespace Game::Object::Components {
class BoxCollider : public Component {
public:
BoxCollider() = default;
BoxCollider(const BoxCollider&);
BoxCollider& operator=(const BoxCollider&);
BoxCollider(BoxCollider&&) noexcept;
BoxCollider& operator=(BoxCollider&&) noexcept;
~BoxCollider() override;
void start(Object::Entity* thisEntity) override;
void update(float deltaTime, Object::Entity* thisEntity) override;
private:
};
}