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57
include/common/dynarr.h
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57
include/common/dynarr.h
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#ifndef DYNARR_H
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#define DYNARR_H
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#define DYNARR_MAX_CAPACITY ((size_t)0x7FFFFFFF)
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typedef struct {
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size_t size;
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size_t elemSize;
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size_t capacity;
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void* data;
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} DynArr;
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// Do not use; Use DYNARR_CREATE macro instead.
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DynArr* DynArr_create(size_t elemSize, size_t capacity);
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// Reserve n blocks in arary; New size will be n, NOT size + n; Reserving less memory that current will fail, use prune instead.
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void DynArr_reserve(DynArr* p, size_t n);
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// Push data into a new block at the end of the array
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void* DynArr_push_back(DynArr* p, void* value);
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// Remove the last block in the array.
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void DynArr_pop_back(DynArr* p);
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// Remove first block from array.
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void DynArr_pop_front(DynArr* p);
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// Remove index from array. This moves all blocks after the index block.
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void DynArr_remove(DynArr* p, size_t index);
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// Erase the array. This will not free unused blocks.
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void DynArr_erase(DynArr* p);
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// Prune and free unused blocks. If pruning to zero, ensure to reserve after.
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void DynArr_prune(DynArr* p);
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// Get a pointer to a block by index
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void* DynArr_at(DynArr* p, size_t index);
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// Get the index by block pointer
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size_t DynArr_at_ptr(DynArr* p, void* ptr);
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// Get size
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size_t DynArr_size(DynArr* p);
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// Get capacity
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size_t DynArr_capacity(DynArr* p);
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void DynArr_destroy(DynArr* p);
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#define DYNARR_CREATE(T, initialCapacity) DynArr_create(sizeof(T), initialCapacity)
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#endif
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12
include/common/numgen.h
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12
include/common/numgen.h
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#ifndef NUMGEN_H
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#define NUMGEN_H
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#include <stdlib.h>
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#include <time.h>
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#include <stdint.h>
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#include <string.h>
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unsigned char random_byte(void);
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uint32_t random_four_byte(void);
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#endif
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46
include/common/task/task.h
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46
include/common/task/task.h
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#ifndef TASK_H
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#define TASK_H
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include <common/dynarr.h>
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typedef enum {
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TASK_NONE,
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TASK_PENDING,
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TASK_ASSIGNED,
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TASK_DONE,
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TASK_FAILED
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} task_state_t;
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extern int TASK_ERR_CODE;
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typedef enum {
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TASK_ERR_NONE,
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TASK_ERR_INVPTR,
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TASK_ERR_INVARGS,
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TASK_ERR_INVQUEUE,
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TASK_ERR_INVIDX,
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TASK_ERR_INVTASK
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} task_err;
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typedef struct {
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char name[32]; // string
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DynArr* data;
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} task_arg_t;
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typedef struct {
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uint32_t taskId;
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char binary[64];
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DynArr* args;
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task_state_t state;
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uint32_t assigned_to;
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time_t assigned_at;
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} task_t;
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void Task_Create(task_t* tsk);
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void Task_DestroyArgs(task_t* task);
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#endif
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27
include/common/tcpd/tcpclient.h
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27
include/common/tcpd/tcpclient.h
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#ifndef TCPCLIENT_H
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#define TCPCLIENT_H
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <arpa/inet.h>
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#include <pthread.h>
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#include <stdint.h>
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#define MTU 1500
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struct TcpClient {
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int clientFd;
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struct sockaddr_in clientAddr;
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uint32_t clientId;
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unsigned char dataBuf[MTU];
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void (*on_data)(struct TcpClient* client);
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void (*on_disconnect)(struct TcpClient* client);
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pthread_t clientThread;
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};
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typedef struct TcpClient TcpClient;
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#endif
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54
include/common/tcpd/tcpserver.h
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54
include/common/tcpd/tcpserver.h
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#ifndef TCPSERVER_H
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#define TCPSERVER_H
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <arpa/inet.h>
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#include <stdlib.h>
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#include <pthread.h>
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#include <stdint.h>
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#include <common/tcpd/tcpclient.h>
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#include <common/numgen.h>
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typedef struct {
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int sockFd;
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struct sockaddr_in addr;
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int opt;
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// Called before the client thread runs
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void (*on_connect)(TcpClient* client);
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// Called when data is received
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void (*on_data)(TcpClient* client);
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// Called before the socket and client thread are killed; Do NOT free client manually
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void (*on_disconnect)(TcpClient* client);
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// max clients
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size_t clients;
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TcpClient** clientsArrPtr;
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pthread_t svrThread;
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} TcpServer;
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struct tcpclient_thread_args {
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TcpClient* clientPtr;
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TcpServer* serverPtr;
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};
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typedef struct tcpclient_thread_args tcpclient_thread_args;
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TcpServer* TcpServer_Create();
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void TcpServer_Destroy(TcpServer* ptr);
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void TcpServer_Init(TcpServer* ptr, unsigned short port, const char* addr);
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void TcpServer_Start(TcpServer* ptr, int maxcons);
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void TcpServer_Stop(TcpServer* ptr);
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void TcpServer_Send(TcpServer* ptr, TcpClient* cli, void* data, size_t len);
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void TcpServer_Disconnect(TcpServer* ptr, TcpClient* cli);
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void TcpServer_KillClient(TcpServer* ptr, TcpClient* cli);
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size_t Generic_FindClientInArrayByPtr(TcpClient** arr, TcpClient* ptr, size_t len);
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#endif
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17
include/server/task/taskqueue.h
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17
include/server/task/taskqueue.h
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#ifndef TASKQUEUE_H
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#define TASKQUEUE_H
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#include <common/task/task.h>
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#include <common/dynarr.h>
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typedef struct {
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DynArr* tasks;
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} task_queue_t;
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void TaskQueue_Init(task_queue_t* queue);
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void TaskQueue_DestroyQueue(task_queue_t* queue);
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void TaskQueue_AddTask(task_queue_t* queue, task_t* task);
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void TaskQueue_RemoveTask(task_queue_t* queue, size_t idx);
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void TaskQueue_RemoveTaskByPtr(task_queue_t* queue, task_t* task);
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#endif
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