#ifndef DYNSET_H #define DYNSET_H #include // Dynamic Set structure - basically DynArr with uniqueness enforced typedef struct { DynArr* arr; } DynSet; // Function prototypes DynSet* DynSet_Create(size_t elemSize); void DynSet_Destroy(DynSet* set); int DynSet_Insert(DynSet* set, const void* element); int DynSet_Contains(DynSet* set, const void* element); size_t DynSet_Size(DynSet* set); void* DynSet_Get(DynSet* set, size_t index); void DynSet_Remove(DynSet* set, const void* element); #endif