Start doing TCP networking
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@@ -11,19 +11,19 @@
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#define MTU 1500
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struct TcpClient {
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struct tcp_connection_t {
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int clientFd;
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struct sockaddr_in clientAddr;
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uint32_t clientId;
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unsigned char dataBuf[MTU];
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ssize_t dataBufLen;
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void (*on_data)(struct TcpClient* client);
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void (*on_disconnect)(struct TcpClient* client);
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void (*on_data)(struct tcp_connection_t* client);
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void (*on_disconnect)(struct tcp_connection_t* client);
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pthread_t clientThread;
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};
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typedef struct TcpClient TcpClient;
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typedef struct tcp_connection_t tcp_connection_t;
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#endif
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@@ -10,7 +10,7 @@
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#include <pthread.h>
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#include <stdint.h>
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#include <tcpd/tcpclient.h>
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#include <tcpd/tcpconnection.h>
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#include <numgen.h>
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#include <dynarr.h>
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@@ -20,37 +20,37 @@ typedef struct {
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int opt;
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// Called before the client thread runs
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void (*on_connect)(TcpClient* client);
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void (*on_connect)(tcp_connection_t* client);
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// Called when data is received
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void (*on_data)(TcpClient* client);
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void (*on_data)(tcp_connection_t* client);
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// Called before the socket and client thread are killed; Do NOT free client manually
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void (*on_disconnect)(TcpClient* client);
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void (*on_disconnect)(tcp_connection_t* client);
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// max clients
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size_t clients;
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TcpClient** clientsArrPtr;
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tcp_connection_t** clientsArrPtr;
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pthread_t svrThread;
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} TcpServer;
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} tcp_server_t;
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struct tcpclient_thread_args {
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TcpClient* clientPtr;
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TcpServer* serverPtr;
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tcp_connection_t* clientPtr;
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tcp_server_t* serverPtr;
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};
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typedef struct tcpclient_thread_args tcpclient_thread_args;
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TcpServer* TcpServer_Create();
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void TcpServer_Destroy(TcpServer* ptr);
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tcp_server_t* TcpServer_Create();
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void TcpServer_Destroy(tcp_server_t* ptr);
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void TcpServer_Init(TcpServer* ptr, unsigned short port, const char* addr);
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void TcpServer_Start(TcpServer* ptr, int maxcons);
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void TcpServer_Stop(TcpServer* ptr);
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void TcpServer_Send(TcpServer* ptr, TcpClient* cli, void* data, size_t len);
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void TcpServer_Init(tcp_server_t* ptr, unsigned short port, const char* addr);
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void TcpServer_Start(tcp_server_t* ptr, int maxcons);
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void TcpServer_Stop(tcp_server_t* ptr);
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void TcpServer_Send(tcp_server_t* ptr, tcp_connection_t* cli, void* data, size_t len);
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void Generic_SendSocket(int sock, void* data, size_t len);
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void TcpServer_Disconnect(TcpServer* ptr, TcpClient* cli);
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void TcpServer_KillClient(TcpServer* ptr, TcpClient* cli);
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void TcpServer_Disconnect(tcp_server_t* ptr, tcp_connection_t* cli);
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void TcpServer_KillClient(tcp_server_t* ptr, tcp_connection_t* cli);
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size_t Generic_FindClientInArrayByPtr(TcpClient** arr, TcpClient* ptr, size_t len);
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size_t Generic_FindClientInArrayByPtr(tcp_connection_t** arr, tcp_connection_t* ptr, size_t len);
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#endif
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