Files
skalacoin/include/nets/nodediscovery.h
T
dcrubro 88a9caa46c Reap dead outbound connection slots; strike disconnected peers from discovery. Two related connection-lifecycle fixes on top of the SIGPIPE fix.
Reclaim outbound slots on peer disconnect:
- TcpClient_ThreadProc fired on_disconnect but never cleared the outbound
  slot, closed the fd, joined the io thread, or freed the connection, so a
  dead peer permanently held its outboundClients[] slot. After MAX_CONS (32)
  churned connections the node could make no new outbound connections, and
  leaked fds/threads/memory. (The inbound side already self-reclaimed.)
- Add a reaper (Node_ReapDeadOutbound) on the maintenance thread: under
  outboundLock it detaches dead (disconnect-notified) slots, then joins the
  io thread and destroys/frees each connection outside the lock.
- Guard against use-after-free with a pin count on tcp_connection_t
  (TcpConnection_Pin/Unpin). The only cross-thread consumer holding a raw
  connection pointer across a blocking op is the `sync` command (via
  Node_GetBestOutboundPeer); it now pins the peer and unpins when done, and
  the reaper skips pinned connections. Discovery's snapshots run on the
  reaper's own thread, so they need no pin.
- Node_GetBestOutboundPeer/GetClientList/GetPeerEndpoints skip
  disconnect-notified connections so a dead peer is never handed out.
- Node_Destroy stops+joins the maintenance thread before tearing down
  outbound clients, so the reaper can't race shutdown.

Strike disconnected peers from the discovery peer list:
- Add NodeDiscovery_RemovePeer + Node_HandlePeerDisconnect: on disconnect,
  remove the peer from the known-peer table once no live connection (inbound
  or outbound) to its listen endpoint remains (Node_HasLiveConnectionTo;
  disconnect-notified conns don't count, so both directions dropping at once
  is handled). Wired into Node_Server_OnDisconnect and Node_Client_OnDisconnect.
2026-07-26 23:08:21 +02:00

34 lines
1.8 KiB
C

#ifndef NODEDISCOVERY_H
#define NODEDISCOVERY_H
#include <nets/net_node.h>
#include <udpd/udpnode.h>
// Create/destroy the peer-discovery state. Owns the known-peer table and its lock.
node_discovery_t* NodeDiscovery_Create(net_node_t* node, udp_node_t* udpNode);
void NodeDiscovery_Destroy(node_discovery_t* disc);
// Periodic tick (driven by the node maintenance thread): seed currently-connected peers,
// UDP-ping newly-learned ones, query a couple of connected peers for more, and connect to
// the reachable peers with the lowest ping until we reach the target connection count.
void NodeDiscovery_Iterate(node_discovery_t* disc);
// UDP latency callbacks (forwarded from the udp node via net_node thunks).
void NodeDiscovery_OnPong(node_discovery_t* disc, const struct sockaddr_storage* from, uint64_t nonce, uint64_t rttMs);
void NodeDiscovery_OnPingTimeout(node_discovery_t* disc, const struct sockaddr_storage* dest, uint64_t nonce);
// TCP peer-exchange handlers (called from the net_node packet dispatch).
// Build a PEERS response (a sample of our peers, excluding the requester) and send it over fromConn.
void NodeDiscovery_OnGetPeers(node_discovery_t* disc, tcp_connection_t* fromConn);
// Decode a received PEERS payload and fold a couple of its endpoints into the known-peer table.
void NodeDiscovery_OnPeersReceived(node_discovery_t* disc, tcp_connection_t* fromConn, const unsigned char* payload, size_t payloadLen);
// Strike a peer (by its listen endpoint) from the known-peer table. Called when a peer becomes
// logically disconnected (no remaining connection to it).
void NodeDiscovery_RemovePeer(node_discovery_t* disc, const struct sockaddr_storage* endpoint);
// Dump the known-peer table to stdout (for the CLI `peers` command).
void NodeDiscovery_PrintPeers(node_discovery_t* disc);
#endif