renderer
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19
include/renderer/renderer.hpp
Normal file
19
include/renderer/renderer.hpp
Normal file
@@ -0,0 +1,19 @@
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#pragma once
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#include <SDL2/SDL.h>
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#include <iostream>
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namespace Game::Renderer {
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class Renderer {
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public:
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Renderer();
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~Renderer();
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bool init(SDL_Window* window);
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void clear();
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void present();
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private:
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SDL_Renderer* mRenderer;
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};
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}
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@@ -5,6 +5,7 @@
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#include <iostream>
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#include <utils.hpp>
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#include <renderer/renderer.hpp>
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namespace Game::Window {
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class Window {
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@@ -18,6 +19,7 @@ namespace Game::Window {
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private:
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SDL_Window *mWindow;
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Renderer::Renderer mRenderer;
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bool mRunning;
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};
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}
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