Add NodeDiscovery: multi-hop peer crawl with UDP-ping preference

- Implement NodeDiscovery engine: known-peer table (DynArr) with a
  per-tick seed/ping/query/connect state machine driven by the node
  maintenance thread; bounded multi-hop crawl (FANOUT peers per node,
  hop-capped) that connects to reachable peers lowest-ping-first
- Add GET_PEERS/PEERS TCP opcodes for peer-list exchange, handled on
  both inbound and outbound connections
- Measure UDP round-trip time and pass it to the on_pong callback
  (previously the send timestamp was only used for retries)
- Advertise each node's listen port in HELLO/ACK_HELLO and store it
  per-connection, so inbound-only peers and non-default ports are
  discoverable (length-guarded parse; wire-compatible with old peers)
- Wire a udp_node_t + node_discovery_t into net_node_t: init/start in
  Node_Create, tick in the maintenance loop, teardown in Node_Destroy
  (stop UDP before destroying discovery to avoid callback races)
- Add Node_ConnListenEndpoint / Node_GetPeerEndpoints helpers to derive
  peers' listen endpoints (outbound: dialed port; inbound: advertised),
  with IPv4-mapped-IPv6 normalization and IP+port dedup
- Match ping pong/timeout callbacks by peer address (the UDP layer owns
  the nonce), fixing discovered peers stuck UNREACHABLE
- Ping the peer's listen port instead of the ephemeral TCP source port
  (fixes the original stub so pongs actually return)
- Add `peers` CLI command to dump the discovery table (endpoint/hop/
  state/ping)
- Add discovery tunables to constants.h (fanout, max hops, target
  connections, timeouts, caps)
This commit is contained in:
2026-07-22 23:18:57 +02:00
parent 1345ff7fa6
commit 21fe73fb01
12 changed files with 1234 additions and 10 deletions
+12
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@@ -13,6 +13,18 @@
#define MAX_CONS 32 // Some baseline for now
#define LISTEN_PORT 9393
#define ECHO_PEERS 1 // If non-zero, automatically attempt to connect back to any inbound peers (helps form bidirectional peering)
// Node discovery
#define DISCOVERY_FANOUT 2 // "A couple" - how many peers to query per round, and how many new peers to accept per PEERS response (keeps the crawl spread out)
#define DISCOVERY_MAX_HOPS 3 // How many hops away from us we keep crawling
#define DISCOVERY_TARGET_CONNECTIONS 8 // Desired outbound connection count discovery tries to reach (bounded by MAX_CONS)
#define DISCOVERY_MAX_KNOWN_PEERS 256 // Cap on the known-peer table size
#define DISCOVERY_PEERS_RESPONSE_CAP 8 // Max endpoints we put in a single PEERS response
#define DISCOVERY_MAX_PINGS_PER_TICK 8 // Cap on UDP pings sent per discovery tick
#define DISCOVERY_PING_TIMEOUT_MS 5000ULL // Backstop: a PINGED peer with no pong for this long is marked unreachable
#define DISCOVERY_PING_REFRESH_MS 60000ULL // Re-ping a reachable peer after this long to refresh its latency
#define DISCOVERY_QUERY_INTERVAL_MS 15000ULL // Minimum interval between GET_PEERS to the same peer
#define DISCOVERY_CONNECT_RETRY_MS 30000ULL // Minimum interval between connect attempts to the same discovered peer
#define TCP_THREAD_STACK_SIZE (512 * 1024) // 512 KB. We could get away with like 128 KB since it's mostly just recv bufs, but it's good having some breathing room.
// This is also for client threads. The server has the default (~8 MB on POSIX).
+18
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@@ -10,6 +10,10 @@
#include <constants.h>
#include <packettype.h>
#include <udpd/udpnode.h>
// Forward declaration - the discovery state is defined in nodediscovery.c (opaque here).
typedef struct node_discovery node_discovery_t;
#include <stddef.h>
@@ -40,6 +44,9 @@ typedef struct {
pthread_t maintenanceThread;
volatile int maintenanceRunning;
int maintenanceIntervalMs;
// UDP ping/pong daemon (latency oracle) and peer discovery state
udp_node_t* udpNode;
node_discovery_t* discovery;
} net_node_t;
net_node_t* Node_Create();
@@ -71,4 +78,15 @@ void Node_Client_OnConnect(tcp_connection_t* client);
void Node_Client_OnData(tcp_connection_t* client);
void Node_Client_OnDisconnect(tcp_connection_t* client);
void Node_GetClientList(net_node_t* node, tcp_connection_t** outClients, size_t* outCount);
// Computes a connection's peer listen endpoint (IP + advertised/dialed listen port) into *out.
// Outbound: the dialed peerAddr port already is the listen port. Inbound: uses peerListenPort.
// Returns non-zero on success (usable endpoint with a known, non-zero port), zero otherwise.
int Node_ConnListenEndpoint(const tcp_connection_t* conn, struct sockaddr_storage* out);
// Fills outEndpoints with the listen endpoints of all current connections (inbound + outbound),
// deduped by IP+port. Returns the number of endpoints written (<= maxOut).
size_t Node_GetPeerEndpoints(net_node_t* node, struct sockaddr_storage* outEndpoints, size_t maxOut);
#endif
+29
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@@ -0,0 +1,29 @@
#ifndef NODEDISCOVERY_H
#define NODEDISCOVERY_H
#include <nets/net_node.h>
#include <udpd/udpnode.h>
// Create/destroy the peer-discovery state. Owns the known-peer table and its lock.
node_discovery_t* NodeDiscovery_Create(net_node_t* node, udp_node_t* udpNode);
void NodeDiscovery_Destroy(node_discovery_t* disc);
// Periodic tick (driven by the node maintenance thread): seed currently-connected peers,
// UDP-ping newly-learned ones, query a couple of connected peers for more, and connect to
// the reachable peers with the lowest ping until we reach the target connection count.
void NodeDiscovery_Iterate(node_discovery_t* disc);
// UDP latency callbacks (forwarded from the udp node via net_node thunks).
void NodeDiscovery_OnPong(node_discovery_t* disc, const struct sockaddr_storage* from, uint64_t nonce, uint64_t rttMs);
void NodeDiscovery_OnPingTimeout(node_discovery_t* disc, const struct sockaddr_storage* dest, uint64_t nonce);
// TCP peer-exchange handlers (called from the net_node packet dispatch).
// Build a PEERS response (a sample of our peers, excluding the requester) and send it over fromConn.
void NodeDiscovery_OnGetPeers(node_discovery_t* disc, tcp_connection_t* fromConn);
// Decode a received PEERS payload and fold a couple of its endpoints into the known-peer table.
void NodeDiscovery_OnPeersReceived(node_discovery_t* disc, tcp_connection_t* fromConn, const unsigned char* payload, size_t payloadLen);
// Dump the known-peer table to stdout (for the CLI `peers` command).
void NodeDiscovery_PrintPeers(node_discovery_t* disc);
#endif
+3 -1
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@@ -14,7 +14,9 @@ typedef enum {
PACKET_TYPE_BROADCAST_TX = 7, // Here's a new transaction I want to share with the network
PACKET_TYPE_ACK_TX = 8, // I have received your transaction, here's what I did with it (response to broadcast)
PACKET_TYPE_ERROR = 9, // Something went wrong with the packet you sent me, here's an error message (can be response to any packet)
PACKET_TYPE_MAX = 10
PACKET_TYPE_GET_PEERS = 10, // Who are your peers? Send me a few of them so I can discover more of the network
PACKET_TYPE_PEERS = 11, // Here are some of my peers' listen endpoints (response to GET_PEERS)
PACKET_TYPE_MAX = 12
} packet_type_t;
static inline int PacketType_IsValid(uint8_t packetType) {
+4
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@@ -26,6 +26,10 @@ struct tcp_connection_t {
uint32_t connectionId;
tcp_connection_role_t role;
// Peer's advertised TCP/UDP listen port (learned from HELLO/ACK_HELLO). 0 until known.
// For OUTBOUND connections the peerAddr port already is the listen port; this matters for INBOUND peers.
uint16_t peerListenPort;
pthread_t ioThread;
pthread_mutex_t sendLock;
pthread_mutex_t stateLock;
+56
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@@ -0,0 +1,56 @@
#ifndef UDP_NODE_H
#define UDP_NODE_H
#include <stdint.h>
#include <stdbool.h>
#include <pthread.h>
#include <netinet/in.h>
#include <udpd/udppackettype.h>
#define UDP_LISTEN_PORT 9393
#define UDP_PING_RETRY_INTERVAL_MS 1000
#define UDP_PING_MAX_RETRIES 3
#define UDP_MAX_PENDING_PINGS 64
typedef struct {
uint64_t nonce;
struct sockaddr_storage dest;
uint64_t lastSentMs;
int retries;
bool active;
} pending_ping_t;
typedef struct udp_node {
int sockFd; // AF_INET6, IPV6_V6ONLY=1
int sockFdV4; // AF_INET
volatile int isRunning;
pthread_t recvThreadV6;
pthread_t recvThreadV4;
pthread_t retryThread;
pending_ping_t pendingPings[UDP_MAX_PENDING_PINGS];
pthread_mutex_t pingsMutex;
void (*on_pong)(struct udp_node* node,
const struct sockaddr_storage* from,
uint64_t nonce, int protoVersion, uint64_t rttMs, void* user);
void (*on_ping_timeout)(struct udp_node* node,
const struct sockaddr_storage* dest,
uint64_t nonce, void* user);
void* callbackUser;
} udp_node_t;
int UdpNode_Init(udp_node_t* node, uint16_t port);
void UdpNode_SetCallbacks(udp_node_t* node,
void (*on_pong)(udp_node_t*, const struct sockaddr_storage*, uint64_t, int, uint64_t, void*),
void (*on_ping_timeout)(udp_node_t*, const struct sockaddr_storage*, uint64_t, void*),
void* user);
int UdpNode_Start(udp_node_t* node);
void UdpNode_Stop(udp_node_t* node);
void UdpNode_Destroy(udp_node_t* node);
int UdpNode_SendPing(udp_node_t* node, const struct sockaddr_storage* dest);
#endif
+14
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@@ -0,0 +1,14 @@
#ifndef UDP_PACKET_TYPE_H
#define UDP_PACKET_TYPE_H
typedef enum {
UDP_PACKET_TYPE_NONE = 0,
UDP_PACKET_TYPE_PING = 1,
UDP_PACKET_TYPE_PONG = 2,
} udp_packet_type_t;
// Wire sizes in bytes
#define UDP_PING_WIRE_SIZE 9 // 1 (type) + 8 (nonce)
#define UDP_PONG_WIRE_SIZE 13 // 1 (type) + 8 (nonce) + 4 (proto_version)
#endif
+2
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@@ -14,6 +14,8 @@ typedef struct {
uint8_t bytes[32];
} key32_t;
#define PROTO_VERSION 1
static inline uint32_t hash_key32(key32_t k) {
uint32_t hash = 2166136261u;
for (int i = 0; i < 32; i++) {