21fe73fb0175accb49f168a3f99fa4abc313560d
- Implement NodeDiscovery engine: known-peer table (DynArr) with a per-tick seed/ping/query/connect state machine driven by the node maintenance thread; bounded multi-hop crawl (FANOUT peers per node, hop-capped) that connects to reachable peers lowest-ping-first - Add GET_PEERS/PEERS TCP opcodes for peer-list exchange, handled on both inbound and outbound connections - Measure UDP round-trip time and pass it to the on_pong callback (previously the send timestamp was only used for retries) - Advertise each node's listen port in HELLO/ACK_HELLO and store it per-connection, so inbound-only peers and non-default ports are discoverable (length-guarded parse; wire-compatible with old peers) - Wire a udp_node_t + node_discovery_t into net_node_t: init/start in Node_Create, tick in the maintenance loop, teardown in Node_Destroy (stop UDP before destroying discovery to avoid callback races) - Add Node_ConnListenEndpoint / Node_GetPeerEndpoints helpers to derive peers' listen endpoints (outbound: dialed port; inbound: advertised), with IPv4-mapped-IPv6 normalization and IP+port dedup - Match ping pong/timeout callbacks by peer address (the UDP layer owns the nonce), fixing discovered peers stuck UNREACHABLE - Ping the peer's listen port instead of the ephemeral TCP source port (fixes the original stub so pongs actually return) - Add `peers` CLI command to dump the discovery table (endpoint/hop/ state/ping) - Add discovery tunables to constants.h (fanout, max hops, target connections, timeouts, caps)
Skalacoin
Privacy coin made in C. One day hopefully with a purpose beyond "educational" :)
Some notes for me right now:
cmake:
cmake .. -DCMAKE_BUILD_TYPE=Debug -DCMAKE_C_FLAGS="-fsanitize=address -fno-omit-frame-pointer" -DCMAKE_CXX_FLAGS="-fsanitize=address -fno-omit-frame-pointer" -DCMAKE_EXE_LINKER_FLAGS="-fsanitize=address"
Build with clang/clang++ (I don't want to deal with the gcc/MSVC shenangans right now)
Use:
./bin/skalacoin_node <-mine>
Main Hashing Algorithm: SHA256d (double SHA256) for now. Proof-of-Work Algorithm: Autolykos2
Languages
C
94.5%
CMake
5%
C++
0.5%