Add NodeDiscovery: multi-hop peer crawl with UDP-ping preference
- Implement NodeDiscovery engine: known-peer table (DynArr) with a per-tick seed/ping/query/connect state machine driven by the node maintenance thread; bounded multi-hop crawl (FANOUT peers per node, hop-capped) that connects to reachable peers lowest-ping-first - Add GET_PEERS/PEERS TCP opcodes for peer-list exchange, handled on both inbound and outbound connections - Measure UDP round-trip time and pass it to the on_pong callback (previously the send timestamp was only used for retries) - Advertise each node's listen port in HELLO/ACK_HELLO and store it per-connection, so inbound-only peers and non-default ports are discoverable (length-guarded parse; wire-compatible with old peers) - Wire a udp_node_t + node_discovery_t into net_node_t: init/start in Node_Create, tick in the maintenance loop, teardown in Node_Destroy (stop UDP before destroying discovery to avoid callback races) - Add Node_ConnListenEndpoint / Node_GetPeerEndpoints helpers to derive peers' listen endpoints (outbound: dialed port; inbound: advertised), with IPv4-mapped-IPv6 normalization and IP+port dedup - Match ping pong/timeout callbacks by peer address (the UDP layer owns the nonce), fixing discovered peers stuck UNREACHABLE - Ping the peer's listen port instead of the ephemeral TCP source port (fixes the original stub so pongs actually return) - Add `peers` CLI command to dump the discovery table (endpoint/hop/ state/ping) - Add discovery tunables to constants.h (fanout, max hops, target connections, timeouts, caps)
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@@ -13,6 +13,18 @@
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#define MAX_CONS 32 // Some baseline for now
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#define LISTEN_PORT 9393
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#define ECHO_PEERS 1 // If non-zero, automatically attempt to connect back to any inbound peers (helps form bidirectional peering)
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// Node discovery
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#define DISCOVERY_FANOUT 2 // "A couple" - how many peers to query per round, and how many new peers to accept per PEERS response (keeps the crawl spread out)
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#define DISCOVERY_MAX_HOPS 3 // How many hops away from us we keep crawling
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#define DISCOVERY_TARGET_CONNECTIONS 8 // Desired outbound connection count discovery tries to reach (bounded by MAX_CONS)
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#define DISCOVERY_MAX_KNOWN_PEERS 256 // Cap on the known-peer table size
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#define DISCOVERY_PEERS_RESPONSE_CAP 8 // Max endpoints we put in a single PEERS response
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#define DISCOVERY_MAX_PINGS_PER_TICK 8 // Cap on UDP pings sent per discovery tick
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#define DISCOVERY_PING_TIMEOUT_MS 5000ULL // Backstop: a PINGED peer with no pong for this long is marked unreachable
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#define DISCOVERY_PING_REFRESH_MS 60000ULL // Re-ping a reachable peer after this long to refresh its latency
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#define DISCOVERY_QUERY_INTERVAL_MS 15000ULL // Minimum interval between GET_PEERS to the same peer
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#define DISCOVERY_CONNECT_RETRY_MS 30000ULL // Minimum interval between connect attempts to the same discovered peer
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#define TCP_THREAD_STACK_SIZE (512 * 1024) // 512 KB. We could get away with like 128 KB since it's mostly just recv bufs, but it's good having some breathing room.
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// This is also for client threads. The server has the default (~8 MB on POSIX).
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